Building/maintenance Hub



building/maintenance hub where u can load trains with building materials to dispatch them to a new construction site
location: center of the map in Lake Forrest
materials need to be brought in via drones
-added a second building that manages other materials then the first one (new materials included)
-updated with t6 conveyors
-made it a perfect fit into the envoirement
-second building has 7free spots open for any kind of resource that can be addad
-builded on pillars so the water remains free to use
Update 1:
-altered the train entrances, moved them 1 foundation for the track junctions inside and th fit better in the environment
-changed the junctions inside the building that caused the trains to block or derail each other
-removed the light posts on top of the building
-added an extra junction on the north side of the complex for extra global train connections
- Items count 16.771
- Coordinates 27.611 / -32.165
- Only paste on original location Yes
- Categorie Architecture Tracks system Stable (1.0)
- Created on 25/set/2024 14:38:40
- Last updated on 04/ott/2024 15:48:03
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Fondamenta 1m 4.365
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Parete semplice 4m 2.684
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Finestra con telaio senza bordi 1.853
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Finestra con telaio 1.236
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Estensione d'angolo esterna 4m 1.091
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Rampa doppia 8m 826
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Rampa invertita 4m 433
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Palo per nastro trasportatore 284
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Pilastro di calcestruzzo grande 266
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Fondazione 4m 222
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Rotaie 218
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Passerella industriale dritta 208
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Incrocio a T di passerelle industriali 172
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Parete semplice 1m 159
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Linea elettrica 153
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Telaio di fondazione 144
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Quarter Pipe ad angolo esterno invertito 116
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Parete con supporti per nastri trasportatori x1 116
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Rampa di passerelle industriali 94
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Supporto per pilastri grande 80
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Rampa 4m 78
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Fondamenta 1m 74
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Presa a parete Mk.1 64
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Parete inclinata 8m 60
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Parete inclinata 4m 60
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Interruttore dello scambio ferroviario 50
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Segnale di blocco 47
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Rampa 1m 44
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Nastro trasportatore Mk.5 44
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Cartello quadrato 2m 42
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Nastro trasportatore Mk.3 41
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Eliporto 40
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Separatore di nastri trasportatori 40
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Estensione d'angolo interna 4m 39
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Container di stoccaggio industriale 38
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Piattaforma merci 38
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Griglia a rampa invertita 36
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Rampa 2m 30
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Angolo in discesa invertito 4m 30
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Angolo in salita invertito 4m 29
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Parete rampa 4m 27
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Segnale di percorso 27
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Illuminazione a soffitto 20
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Telaio di pilastro piccolo 20
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Parete con porta centrale 18
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Accumulatore 16
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Griglia a rampa 12
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Rampa angolare in discesa 4m 12
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Angolo di passerelle industriali 10
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Incrocio di passerelle industriali 9
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Quarter Pipe ad angolo interno invertito 8
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Parete rampa 8m 8
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Stazione ferroviaria 6
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Rampa angolare in salita 4m 4
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Parete rampa invertita 4m 4
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Traliccio con piattaforma 4
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Nastro trasportatore verticale Mk.5 3
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Pannello di controllo delle luci 2
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Parete con porta a lato 2
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Torre radar 2
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Torre d\'osservazione 2
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Calcestruzzo 47.535
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Silice 6.178
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Trave d'acciaio 5.945
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Filo 2.256
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Lamiera d\'alluminio Alclad 2.050
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Contenitore di alluminio 2.000
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Cavo 1.553
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Barra di ferro 1.344
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Tubo di acciaio 1.126
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Telaio modulare pesante 1.112
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Filorapido 1.000
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Piastra di ferro 867
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Connettore ad alta velocità 800
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Cristallo di quarzo 420
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Unità di controllo radio 400
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Motore 190
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Telaio modulare 160
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Computer 151
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Piastra di ferro rinforzata 136
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Scheda a circuito 114
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Statore 80
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Lamiera di rame 74
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Oscillatore al cristallo 60
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Limitatore di IA 6
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Rotthier - 25/ott/2024 00:27:43
most likely due to the 1.0 update it worked fine i to noticed that the drones went to wrong locations to
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Euzie - 24/ott/2024 22:35:58
Just a quick FYI; The 7 open drone ports all have the same name, which (at time of writing) bugs out the destinations of named Ports. In my case, I made some basic stuff (plates, rods, concrete) and set them to transport to the main building. After doing that and checking if i did it right, they switched to Encased beams drone port and some other randoms. Fixed it by naming the empty drone ports 1 through 7, and now it works fine. Might want to update your Mega blueprint and just add in those numbers to avoid future troubles! Excellent build regardless
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Rotthier - 04/ott/2024 15:49:18
thanks for bringing this to my attention, i altered the blueprint. i hope it workes better now
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Rotthier - 04/ott/2024 11:44:47
i will work on it
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moe_pse - 04/ott/2024 11:06:10
lagfest related to my crappy GPU i guess. a 4080 might be good here ;) for the rails: on the northern part of the building are rails from GRN colliding with those round concrete pillars of yours. the rails (and pillars) from latest GRN will clip through your building on that northern side. test is done in 5mins; just load both blueprints and see where they overlap ;)
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Rotthier - 30/set/2024 22:22:30
it runs perfectly on my pc, also no problems on the rails here i tested it out for hours before i posted it
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moe_pse - 30/set/2024 12:04:15
a beauty by day, a beast by night! :) with lights on, this beautiful build turns into a massive lag-fest with single-digit FPS (had to look down to the ground to be able to walk towards the lights controller ;D) some minor rail adjustments have to be done to fit onto latest GRN as well so it won't clip through each other and connect properly. had to delete some GRN parts and re-connect them to one of the inner upward-spirals. no biggies though. a proper 4 out of 5 i'd say for sure! thnx 4 sharing! :)