Building/maintenance Hub



building/maintenance hub where u can load trains with building materials to dispatch them to a new construction site
location: center of the map in Lake Forrest
materials need to be brought in via drones
-added a second building that manages other materials then the first one (new materials included)
-updated with t6 conveyors
-made it a perfect fit into the envoirement
-second building has 7free spots open for any kind of resource that can be addad
-builded on pillars so the water remains free to use
Update 1:
-altered the train entrances, moved them 1 foundation for the track junctions inside and th fit better in the environment
-changed the junctions inside the building that caused the trains to block or derail each other
-removed the light posts on top of the building
-added an extra junction on the north side of the complex for extra global train connections
- Items count 16 771
- Coordinates 27 611 / -32 165
- Only paste on original location Yes
- Categories Architecture Tracks system Stable (1.0)
- Created on 25.9.2024 14:38:40
- Last updated on 4.10.2024 15:48:03
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Foundation (1 m) 4 365
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Basic Wall (4 m) 2 684
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Presklené okno s oceľovým rámom 1 853
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Rámové okno 1 236
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Outer Corner Extension (4 m) 1 091
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Double Ramp (8 m) 826
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Inverted Ramp (4 m) 433
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Pásový dopravník vz. 6 427
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Dopravníkový stĺp 284
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Veľký betónový pilier 266
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Foundation (4 m) 222
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Koľajnica 218
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Dopravníkový výťah vz. 6 211
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Straight Catwalk 208
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Catwalk T-Junction 172
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Basic Wall (1 m) 159
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Elektrické vedenie 153
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Rámové základy 144
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Prevrátený vonkajší roh štvrtinovej rampy 116
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Conveyor Wall x 1 116
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Mostíková rampa 94
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Veľká podpera piliera 80
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Ramp (4 m) 78
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Foundation (1 m) 74
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Nástenná prípojka vz. 1 64
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Tilted Wall (8 m) 60
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Tilted Wall (4 m) 60
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High Barrier 60
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Prestavník pre železničné výhybky 50
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Blokovacie návestidlo 47
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Ramp (1 m) 44
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Pásový dopravník vz. 5 44
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Square Sign (2 m) 42
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Pásový dopravník vz. 3 41
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Stanica pre drony 40
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Rozdeľovač dopravníka 40
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Inner Corner Extension (4 m) 39
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Priemyselný kontajner 38
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Nákladisko 38
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Prevrátená rámová rampa 36
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Ramp (2 m) 30
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Inverted Down Corner (4 m) 30
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Inverted Up Corner (4 m) 29
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Ramp Wall (4 m) 27
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Trasové návestidlo 27
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Stropné svetlo 20
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Malý rámový pilier 20
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Stena s dverami v strede 18
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Akumulátor 16
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Rámová rampa 12
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Down Corner Ramp (4 m) 12
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Mostík s rohom 10
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Catwalk Intersection 9
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Prevrátený vnútorný roh štvrtinovej rampy 8
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Ramp Wall (8 m) 8
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Železničná stanica 6
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Up Corner Ramp (4 m) 4
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Inverted Ramp Wall (4 m) 4
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Energetický stožiar s pochôdzkou 4
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Dopravníkový výťah vz. 5 3
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Light Control Panel 2
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Stena s dverami na boku 2
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Radarová veža 2
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Rozhľadňa 2
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Betón 68 525
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Drôt 7 256
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Kremenný piesok 6 178
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Oceľový nosník 5 945
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Duralový plech 2 050
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Hliníkové puzdro 2 000
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Železný plát 1 363
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Železná tyč 1 344
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Plast 1 250
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Oceľová rúra 1 126
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Rýchlodrôt 1 000
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Time Crystal 849
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Ficsite Trigon 849
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Ťažký modulárny rám 840
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Vysokorýchlostný konektor 800
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Železobetónový nosník 520
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Kábel 453
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Kryštál kremeňa 420
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Rádiová riadiaca jednotka 400
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Motor 190
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Modulárny rám 160
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Spevnený železný plát 136
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Počítač 94
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Kryštálový oscilátor 50
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Obmedzovač AI 6
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Rotthier - 25.10.2024 0:27:43
most likely due to the 1.0 update it worked fine i to noticed that the drones went to wrong locations to
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Euzie - 24.10.2024 22:35:58
Just a quick FYI; The 7 open drone ports all have the same name, which (at time of writing) bugs out the destinations of named Ports. In my case, I made some basic stuff (plates, rods, concrete) and set them to transport to the main building. After doing that and checking if i did it right, they switched to Encased beams drone port and some other randoms. Fixed it by naming the empty drone ports 1 through 7, and now it works fine. Might want to update your Mega blueprint and just add in those numbers to avoid future troubles! Excellent build regardless
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Rotthier - 4.10.2024 15:49:18
thanks for bringing this to my attention, i altered the blueprint. i hope it workes better now
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Rotthier - 4.10.2024 11:44:47
i will work on it
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moe_pse - 4.10.2024 11:06:10
lagfest related to my crappy GPU i guess. a 4080 might be good here ;) for the rails: on the northern part of the building are rails from GRN colliding with those round concrete pillars of yours. the rails (and pillars) from latest GRN will clip through your building on that northern side. test is done in 5mins; just load both blueprints and see where they overlap ;)
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Rotthier - 30.9.2024 22:22:30
it runs perfectly on my pc, also no problems on the rails here i tested it out for hours before i posted it
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moe_pse - 30.9.2024 12:04:15
a beauty by day, a beast by night! :) with lights on, this beautiful build turns into a massive lag-fest with single-digit FPS (had to look down to the ground to be able to walk towards the lights controller ;D) some minor rail adjustments have to be done to fit onto latest GRN as well so it won't clip through each other and connect properly. had to delete some GRN parts and re-connect them to one of the inner upward-spirals. no biggies though. a proper 4 out of 5 i'd say for sure! thnx 4 sharing! :)