Building/maintenance Hub



building/maintenance hub where u can load trains with building materials to dispatch them to a new construction site
location: center of the map in Lake Forrest
materials need to be brought in via drones
-added a second building that manages other materials then the first one (new materials included)
-updated with t6 conveyors
-made it a perfect fit into the envoirement
-second building has 7free spots open for any kind of resource that can be addad
-builded on pillars so the water remains free to use
Update 1:
-altered the train entrances, moved them 1 foundation for the track junctions inside and th fit better in the environment
-changed the junctions inside the building that caused the trains to block or derail each other
-removed the light posts on top of the building
-added an extra junction on the north side of the complex for extra global train connections
- Öğe Sayısı 16.771
- Koordinatlar 27.611 / -32.165
- Yalnızca orijinal konuma yapıştırın Yes
- Kategoriler Architecture Tracks system Stable (1.0)
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Değerlendirme
4 / 5
- İnşa Sürümü 368.883
- Eser Sahibi Rotthier
- İndir (995x) İndir
- Dosya boyutu 812,92 KB
- Oluşturma tarihi 25 Eyl 2024 14:38:40
- Son Güncelleme 4 Eki 2024 15:48:03
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Platform (1 m) 4.365
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Basit Duvar (4 m) 2.684
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Tam Çerçeveli Pencere 1.853
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Pervazlı Cam 1.236
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Dış Köşe Uzatması (4 m) 1.091
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Çift Rampa (8 m) 826
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Ters Çevrilmiş Rampa (4 m) 433
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Taşıma Bandı V.6 427
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Taşıma Bandı Desteği 284
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Büyük Beton Sütun 266
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Platform (4 m) 222
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Demiryolu 218
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Taşıma Asansörü V.6 211
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Düz Yürüme İskelesi 208
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Yürüme İskelesi T-Kavşağı 172
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Basit Duvar (1 m) 159
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Güç Hattı 153
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Çerçeve Temel 144
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Ters Dış Köşe Çeyrek Boru 116
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Taşıma Bandı Duvarı x 1 116
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Yürüme Platformu Rampası 94
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Büyük Sütun Desteği 80
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Rampa (4 m) 78
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Platform (1 m) 74
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Duvar Prizi V.1 64
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Eğik Duvar (8 m) 60
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Eğik Duvar (4 m) 60
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Yüksek Bariyer 60
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Demiryolu Anahtarı Kontrolü 50
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Blok Sinyali 47
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Rampa (1 m) 44
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Taşıma Bandı V.5 44
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Kare Tabela (2 m) 42
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Taşıma Bandı V.3 41
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Drone Limanı 40
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Taşıma Bandı Ayırıcı 40
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İç Köşe Uzatması (4 m) 39
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Endüstriyel Depolama Konteyneri 38
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Yük Platformu 38
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Ters Çerçeve Rampa 36
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Rampa (2 m) 30
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Ters Çevrilmiş Alt Köşe (4 m) 30
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Ters Çevrilmiş Üst Köşe (4 m) 29
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Rampa Duvarı (4 m) 27
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Rota Sinyali 27
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Tavan Lambası 20
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Küçük Çerçeve Sütun 20
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Orta Kapılı Duvar 18
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Güç Depolama Birimi 16
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Çerçeve Rampa 12
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Alt Köşe Rampası (4 m) 12
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Yürüme Platformu Köşesi 10
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Yürüme İskelesi Kavşağı 9
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Ters İç Köşe Çeyrek Boru 8
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Rampa Duvarı (8 m) 8
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Tren İstasyonu 6
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Üst Köşe Rampası (4 m) 4
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Ters Çevrilmiş Rampa Duvarı (4 m) 4
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Enerji Kulesi Paltformu 4
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Taşıma Asansörü V.5 3
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Işık Kontrol Paneli 2
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Yan Kapılı Duvar 2
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Radar Kuleleri 2
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Gözetleme Kulesi 2
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Beton 68.525
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Tel 7.256
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Silika 6.178
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Çelik Kiriş 5.945
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Alclad Alüminyum Levha 2.050
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Alüminyum Kaplama 2.000
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Demir Plaka 1.363
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Demir Çubuk 1.344
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Plastik 1.250
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Çelik Boru 1.126
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Hızlıtel 1.000
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Zaman Kristali 849
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Ficsite Külçesi 849
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Ağır Modüler Çerçeve 840
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Yüksek Hızlı Bağlayıcı 800
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Kaplanmış Endüstriyel Kiriş 520
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Kablo 453
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Kuvars Kristali 420
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Telsiz Kontrol Birimi 400
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Motor 190
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Modüler Çerçeve 160
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Güçlendirilmiş Demir Levha 136
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Bilgisayar 94
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Kristal Salıngaç 50
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YZ Sınırlayıcı 6
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Rotthier - 25 Eki 2024 00:27:43
most likely due to the 1.0 update it worked fine i to noticed that the drones went to wrong locations to
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Euzie - 24 Eki 2024 22:35:58
Just a quick FYI; The 7 open drone ports all have the same name, which (at time of writing) bugs out the destinations of named Ports. In my case, I made some basic stuff (plates, rods, concrete) and set them to transport to the main building. After doing that and checking if i did it right, they switched to Encased beams drone port and some other randoms. Fixed it by naming the empty drone ports 1 through 7, and now it works fine. Might want to update your Mega blueprint and just add in those numbers to avoid future troubles! Excellent build regardless
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Rotthier - 4 Eki 2024 15:49:18
thanks for bringing this to my attention, i altered the blueprint. i hope it workes better now
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Rotthier - 4 Eki 2024 11:44:47
i will work on it
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moe_pse - 4 Eki 2024 11:06:10
lagfest related to my crappy GPU i guess. a 4080 might be good here ;) for the rails: on the northern part of the building are rails from GRN colliding with those round concrete pillars of yours. the rails (and pillars) from latest GRN will clip through your building on that northern side. test is done in 5mins; just load both blueprints and see where they overlap ;)
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Rotthier - 30 Eyl 2024 22:22:30
it runs perfectly on my pc, also no problems on the rails here i tested it out for hours before i posted it
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moe_pse - 30 Eyl 2024 12:04:15
a beauty by day, a beast by night! :) with lights on, this beautiful build turns into a massive lag-fest with single-digit FPS (had to look down to the ground to be able to walk towards the lights controller ;D) some minor rail adjustments have to be done to fit onto latest GRN as well so it won't clip through each other and connect properly. had to delete some GRN parts and re-connect them to one of the inner upward-spirals. no biggies though. a proper 4 out of 5 i'd say for sure! thnx 4 sharing! :)