Building/maintenance Hub



building/maintenance hub where u can load trains with building materials to dispatch them to a new construction site
location: center of the map in Lake Forrest
materials need to be brought in via drones
-added a second building that manages other materials then the first one (new materials included)
-updated with t6 conveyors
-made it a perfect fit into the envoirement
-second building has 7free spots open for any kind of resource that can be addad
-builded on pillars so the water remains free to use
Update 1:
-altered the train entrances, moved them 1 foundation for the track junctions inside and th fit better in the environment
-changed the junctions inside the building that caused the trains to block or derail each other
-removed the light posts on top of the building
-added an extra junction on the north side of the complex for extra global train connections
- Items count 16.771
- Coordinates 27.611 / -32.165
- Only paste on original location Yes
- Categorie Architecture Tracks system Stable (1.0)
- Created on 25/set/2024 14:38:40
- Last updated on 04/ott/2024 15:48:03
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Fondamenta (1 m) 4.365
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Parete semplice (4 m) 2.684
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Finestra con telaio senza bordi 1.853
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Finestra con telaio 1.236
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Estensione d'Angolo Esterna (4 m) 1.091
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Rampa Doppia(8 m) 826
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Rampa invertita (4 m) 433
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Nastro trasportatore Mk.6 427
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Palo per nastro trasportatore 284
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Pilastro di calcestruzzo grande 266
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Fondamenta (4 m) 222
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Rotaie 218
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Nastro trasportatore verticale Mk.6 211
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Passerella industriale dritta 208
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Giunzione a T di passerella industriale 172
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Parete semplice (1 m) 159
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Linea elettrica 153
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Telaio di fondazione 144
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Quarter Pipe ad angolo esterno invertito 116
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Parete con supporti per nastri trasportatori x1 116
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Rampa di passerelle industriali 94
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Supporto per pilastri grande 80
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Rampa (4 m) 78
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Fondamenta (1 m) 74
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Presa a parete Mk.1 64
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Parete Inclinata (8 m) 60
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Parete Inclinata (4 m) 60
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Barriera alta 60
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Interruttore dello scambio ferroviario 50
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Segnale di blocco 47
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Rampa (1 m) 44
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Nastro trasportatore Mk.5 44
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Cartello quadrato (2 m) 42
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Nastro trasportatore Mk.3 41
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Eliporto 40
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Separatore di nastri trasportatori 40
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Estensione d'Angolo Interna (4 m) 39
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Container di stoccaggio industriale 38
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Piattaforma merci 38
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Griglia a rampa invertita 36
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Rampa (2 m) 30
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Angolo Rovesciato in Basso (4 m) 30
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Angolo Roveciato in Alto (4 m) 29
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Rampa (4 m) 27
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Segnale di percorso 27
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Illuminazione a soffitto 20
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Telaio di pilastro piccolo 20
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Parete con porta centrale 18
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Accumulatore 16
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Griglia a rampa 12
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Rampa Angolare in Discesa (4 m) 12
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Angolo di passerelle industriali 10
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Intersezione di passerella industriale 9
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Quarter Pipe ad angolo interno invertito 8
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Rampa (8 m) 8
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Stazione ferroviaria 6
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Rampa Angolare in Salita (4 m) 4
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Rampa invertita (4 m) 4
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Traliccio con piattaforma 4
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Nastro trasportatore verticale Mk.5 3
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Pannello di controllo delle luci 2
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Parete con porta a lato 2
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Torre radar 2
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Torre d\'osservazione 2
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Calcestruzzo 68.525
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Filo 7.256
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Silice 6.178
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Trave d'acciaio 5.945
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Lamiera d\'alluminio Alclad 2.050
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Contenitore di alluminio 2.000
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Piastra di ferro 1.363
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Barra di ferro 1.344
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Plastica 1.250
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Tubo di acciaio 1.126
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Filorapido 1.000
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Cristallo del tempo 849
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Trigono di Ficsite 849
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Telaio modulare pesante 840
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Connettore ad alta velocità 800
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Trave di cemento armato 520
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Cavo 453
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Cristallo di quarzo 420
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Unità di controllo radio 400
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Motore 190
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Telaio modulare 160
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Piastra di ferro rinforzata 136
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Computer 94
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Oscillatore al cristallo 50
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Limitatore di IA 6
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Rotthier - 25/ott/2024 00:27:43
most likely due to the 1.0 update it worked fine i to noticed that the drones went to wrong locations to
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Euzie - 24/ott/2024 22:35:58
Just a quick FYI; The 7 open drone ports all have the same name, which (at time of writing) bugs out the destinations of named Ports. In my case, I made some basic stuff (plates, rods, concrete) and set them to transport to the main building. After doing that and checking if i did it right, they switched to Encased beams drone port and some other randoms. Fixed it by naming the empty drone ports 1 through 7, and now it works fine. Might want to update your Mega blueprint and just add in those numbers to avoid future troubles! Excellent build regardless
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Rotthier - 04/ott/2024 15:49:18
thanks for bringing this to my attention, i altered the blueprint. i hope it workes better now
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Rotthier - 04/ott/2024 11:44:47
i will work on it
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moe_pse - 04/ott/2024 11:06:10
lagfest related to my crappy GPU i guess. a 4080 might be good here ;) for the rails: on the northern part of the building are rails from GRN colliding with those round concrete pillars of yours. the rails (and pillars) from latest GRN will clip through your building on that northern side. test is done in 5mins; just load both blueprints and see where they overlap ;)
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Rotthier - 30/set/2024 22:22:30
it runs perfectly on my pc, also no problems on the rails here i tested it out for hours before i posted it
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moe_pse - 30/set/2024 12:04:15
a beauty by day, a beast by night! :) with lights on, this beautiful build turns into a massive lag-fest with single-digit FPS (had to look down to the ground to be able to walk towards the lights controller ;D) some minor rail adjustments have to be done to fit onto latest GRN as well so it won't clip through each other and connect properly. had to delete some GRN parts and re-connect them to one of the inner upward-spirals. no biggies though. a proper 4 out of 5 i'd say for sure! thnx 4 sharing! :)