150GW Nuclear Power Plant




Welcome. These are my four nuclear power plants, each one has a factory producing 3/min uranium fuel rods, 6 reactors at 250% and recycling 150/min uranium waste. One plant produces 37.500 MW, so it is 150.000 MW in total.
The plants can be run separately or all together as long as you make sure to fill the train stations with all needed resources. There are 10 train stations, each with four slots/cars. You need to bring in nearly every type of resource: Bauxite, Coal, Iron, Caterium, Oil, Nitrogen Gas, Sulfur, Limestone, Quartz and Copper.
Uranium is brought in by belt from the node nearby. I included this megaprint to have 4x300/min from one node: https://satisfactory-calculator.com/en/megaprints/index/details/id/1459/name/4C12T+-+Quad+Cores+Twelve+Threads+of+Uranium
- Step 1: Connect the train stations to your rail network and bring in all the resources.
- Step 2: Connect power lines and start the factory and the recycling.
- Step 3: Start the fuel rod production and wait a few minutes for the reactors to start.
If you want to shutdown power production just stop the fuel rod production. the reactors will stop working after a few minutes. But make sure to keep the factory and the recycling running until all waste is processed.
No batteries / power storage included. I know i won't get a design price for this. So feel free to modify.
Enjoy.
- Hoeveelheid spullen 63.399
- Coördinaten -160.284 / -241.050
- Alleen plakken op originele locatie Yes
- Categorieën Complete factory UPDATE 8
-
Waardering
5 / 5
- Bouw variant 273.254
- Auteur TheNuclearGuy
- Download (3.420x) Download
- Bestandsgrootte 3 MB
- Gecreëerd op 20 feb. 2024 09:40:53
-
Foundation (4 m) 12.944
-
Basic Wall (4 m) 4.162
-
Stroomkabel 2.916
-
Foundation (1 m) 2.687
-
Transportband Mk.5 2.505
-
Frame Raam 2.018
-
Glazen Frame Fundering 1.628
-
Wandcontact Mk.1 1.261
-
Transportlift Mk.5 1.088
-
Tilted Wall (4 m) 1.084
-
Rechte Catwalk 1.025
-
Roof (4 m) 1.020
-
Ondersteuning Transportband 1.014
-
Pijpleiding Mk.2 835
-
Stapelbare Ondersteuning Transportband 746
-
Kwart pijp 593
-
Plat Dak 524
-
Ramp (4 m) 493
-
Pijpleiding Mk.1 488
-
Gespoten Balk 432
-
Half Foundation (4 m) 410
-
Vloergat Transportlift 404
-
Roof (4 m) 360
-
Frame Fundering 301
-
Moderne Reling 291
-
Loopbrug Trap 288
-
Frame Muur 284
-
Balk Verbindingspunt 252
-
Catwalk T-Splitsing 244
-
Omgekeerde Kwart Pijp 233
-
Inverted Ramp (4 m) 230
-
Catwalk Hoek 207
-
Transportbandverdeler 192
-
Transportband Mk.2 192
-
Transportband Plafondmontage 192
-
Pijpleidingsondersteuning 192
-
Frame Vloer 173
-
Pijpleidingsmuursteun 164
-
Pipeline Junction 164
-
Steunbalk 160
-
Stapelbare Pijpleidingsondersteuning 159
-
Grote Metalen Pilaar 145
-
Ramp Wall (4 m) 144
-
Wall-Mounted Flood Light 140
-
Vloergat Pijpleiding 140
-
Transportband wandmontage 126
-
Roof (2 m) 120
-
Paneelraam 120
-
Zeshoekig Frame Raam 112
-
Opslagcontainer 112
-
Pijpleidingspomp Mk.2 104
-
Catwalk Kruising 100
-
Raffinaderij 100
-
Samensteller 100
-
Transportband Mk.3 76
-
Waterpomp 72
-
Transportband samenvoeger 72
-
Muurdoorgang Pijpleiding 72
-
Assembleerder 68
-
Buitenhoek Kwart Pijp 59
-
Kabelmast Mk.3 59
-
Geautomatiseerde Poort 56
-
Stroomschakelaar 56
-
Transportband Muur x 2 50
-
Outer Corner Extension (4 m) 48
-
Omgekeerde Buitenhoek Kwart Pijp 48
-
Square Sign (2 m) 47
-
Grote Betonnen Pilaar 44
-
Hyperbuizen 42
-
Dubbel Wandcontact Mk.1 40
-
Kleine Betonnen Pilaar 38
-
Spoorweg 35
-
Foundation (2 m) 33
-
Double Ramp (8 m) 32
-
Transportband Muur x 1 32
-
Industriële Opslagcontainer 32
-
Vrachtperron 32
-
Klein Reclamebord 30
-
Grote Pilaarondersteuning 28
-
mixer 28
-
Hyperbuis Muurondersteuning 28
-
Lantaarnpaal 26
-
Blok Seinpaal 25
-
Versterkt Raam 24
-
Fabrikator 24
-
Metaalgieterij 24
-
Kernreactor 24
-
Transportlift Mk.3 24
-
Uitkijktoren 22
-
Verpakkingsmachine 20
-
Pijpleidingspomp Mk.1 20
-
Foundation (4 m) 19
-
Up Corner Ramp (4 m) 18
-
Down Corner Ramp (4 m) 16
-
Outer Corner Roof (2 m) 16
-
Transportband Muur x 3 16
-
Groot Reclamebord 16
-
Hyperbuisondersteuning 16
-
AWESOME Afvoer 12
-
Deeltjesversneller 12
-
Smeltoven 12
-
Industriële Vloeistoffenbuffer 12
-
Hyperbuis ingang 10
-
Treinstation 10
-
Leeg platform 10
-
Binnenhoek Kwart Pijp 9
-
Muur met Deur Midden 9
-
Loopbrug Helling 9
-
Double Ramp (4 m) 8
-
Plafondlamp 8
-
Transportband Mk.4 8
-
Vloeistof-vrachtperron 8
-
Spoorwegschakelaar 6
-
Inner Corner Extension (1 m) 4
-
Outer Corner Extension (1 m) 4
-
Inner Corner Extension (4 m) 4
-
Omgekeerde Binnenhoek Kwart Pijp 4
-
Outer Corner Roof (4 m) 4
-
Licht Bedieningspaneel 4
-
Kleine Metalen Pilaar 4
-
Inverted Ramp Wall (4 m) 4
-
Delver Mk.3 4
-
Vloeistof Buffer 4
-
Programmeerbare Splitser 4
-
Klep 4
-
Kabelmast Mk.1 4
-
Muurdoorgang Hyperbuis 3
-
Inverted Up Corner (4 m) 2
-
Outer Corner Roof (4 m) 2
-
Tilted Corner Wall (4 m) 2
-
Square Sign (1 m) 2
-
Kleine Pilaarondersteuning 1
-
Poort Opening Muur 1
-
Ladder 1
-
Uithang bord 1
-
Radartoren 1
-
Padsein 1
-
Beton 183.170
-
IJzeren plaat 14.045
-
IJzeren Stang 12.233
-
Draad 11.704
-
Kabel 11.280
-
Hogesnelheidsdraad 11.280
-
Stalen balk 8.542
-
Siliciumdioxide 7.916
-
Koperen plaat 7.660
-
Alcladaluminiumplaat 7.081
-
Stalen pijp 5.924
-
Kunststof 5.075
-
Gewapend Betonnen Balk 2.270
-
motor 2.208
-
Versterkte ijzeren plaat 2.001
-
Hogesnelheidsverbinding 1.855
-
Aluminium behuizing 1.400
-
rotor 1.312
-
Zwaar modulair frame 1.008
-
Modulair frame 740
-
Koelsysteem 600
-
Kwartskristal 485
-
Rubber 393
-
Supercomputer 380
-
Gefuseerd Modulair Frame 340
-
Computer 324
-
Kristaloscillator 135
-
Turbomotor 132
-
AI-begrenzer 88
-
Draagbare Mijnboor 12
-
TheNuclearGuy - 27 dec. 2024 14:22:09
-
TheNuclearGuy - 11 dec. 2024 18:39:06
Thank You @Elaine for your detailed description how to optimize this thing :) I already have built an entirely new power plant since Release 1.0 came out. The new plant is located in the swamp and produces loads of power, using uranium fuel rods, plutonium fuel rods and ficsonium. It is a extremly complicated thing, but it works very well. But the plant will collide with any train network running through the swamp, so you will have to prepare your network before importing this beast. Still you will find enough things to optimize in that plant, i will upload the megaprint next week
-
War71 - 25 okt. 2024 02:46:04
Any idea when i load this into my save there are no power cables or pipes connected to anything ?
-
Norforce - 19 okt. 2024 01:09:11
Works well with this Rail network https://satisfactory-calculator.com/en/megaprints/index/details/id/1219/name/Worldwide+Rail+Network+%28240km%29
-
Swift13144 - 15 okt. 2024 16:12:26
How do i add this mega blueprint into my world?
-
Norforce - 10 okt. 2024 02:57:13
Working well with Athrax's Worldwide Rail Network (240km) thanks for the Blueprint
-
Elaine - 8 okt. 2024 12:14:12
Additional thing for saving power consumption is that you can underclock the Water Extractors which are connected to the production factor. There are 6 Extractors for each annex and 24 in total, all fully overclocked to produce 300 Waters p/m. The required amount of Waters to be underclocked for each production is as follows (the amount of being saved is in bracket): 240(60) to 3 refineries for Sulfuric Acid production in the 1st floor, 180(120) to 2 refineries for Concretes production in the 1st floor, 212(88) to 6 refineries for Caterium and Copper Ores in the 1st floor, 75(225) to 3 refineries for Copper Sheets production in the 1st floor, 182.267(117.733) to 3 refineries for Alumina Solution and Copper Sheets production in the 2nd floor, 182.167(117.833) to 4 refineries for Caterium and Copper Ores + Sulfuric Acid production in the 2nd floor.
Please note that the above numbers are for each annex and Waters for Concretes production is calculated after finished adjustment from 45 to 54 as I mentioned before.
-
Elaine - 8 okt. 2024 11:48:30
I forgot to add the increased amount of Limestones requirement after Concretes production is adjusted, which is 216(864).
-
Elaine - 8 okt. 2024 11:43:27
FYI I calculated the total required amount of all resources per minute for each and 4 annex as follows (the grand total for 4 annex is in bracket): 356.75(1,427) Iron Ores, 64(256) Copper Ores, 202.5(810) Limestones, 393(1,527) Coals, 67.5(270) Raw Quartz, 307.5(1,230) Sulfurs, 284(1,136) Caterium Ores, 116.667(466.668) Bauxites, 225(900) Crude Oils, 270(1,080) Nitrogen Gas.
One thing you need to do before starting production is to adjust Concretes production of refinery from 45 to 54, which is in the 1st floor and connected to 3 assemblers for Encased Industrial Beams, the same one I mentioned in the above. This is because each assembler requires 18 Concretes for producting 3 Encased Industrial Beams and total of 54 Concretes for 9 Beams, but only one refinery is connected to them for distribution which is producing 45 Concretes in default setting.
Also you can reduce the required amount of Iron Ores to 320.75(1,283) and Coals to 357(1,428) by adjusting Steel Ingots production of 3 foundries from 48 to 36 p/m each, which are in the 1st floor and connected to 3 assemblers for Steel Beams production. This is because those 3 assemblers are producing 12 each and 36 total Steel Beams for producing 3 each and 9 total Encased Industrial Beams, but the required Steel Beams for that production are 9 each and 27 total. So reducing Steel beams production results in reduced Steel Ingots requirement, from 48 Ingots for 36 Beams to 36 Ingots for 27 Beams.
-
Matvei_gamer - 28 sep. 2024 00:33:15
Can you please tell me how many resources need to be supplied to the railway stations so that everything works well. I would be very grateful.
-
TheNuclearGuy - 16 aug. 2024 08:33:27
@Esplicit: just send the trains to your miners to bring in the needed ressources. Connect the track to your train network.
@The Admiral480: So why did i not use better recipies.. well i just didn't. Why did i not build it better or more efficient... i could have, yes. i am not satisfied with the end result of the plant. But in the end it works fine. i plan to build a new one after 1.0 is released, in addition to a brand new train network on the entire map. Still I wonder why you don't build a plant the way you would do it and upload it as a megaprint. I'd love to see your approach.
-
The Admiral480 - 13 jun. 2024 01:32:37
Okay, one concern I have is this... why aren't you using better recipies for Steel Ingots such as using Solid Steel Ingots, or making things better rather than running THREE different parallel production lines for a singular manufacturuer at the end before it gets turned into power? I do understand it may not have existed but there is a VERY limited amount of resources a singular person can extract from one location and that's without the transportation nonsense.
-
Esplicit - 9 jun. 2024 21:58:42
What are you supposed to do with the trains? Can you run them all on one track?
-
TheNuclearGuy - 15 apr. 2024 09:10:37
@Darkstar198: Thank you. I guess the factory is too big to make it a blueprint. But feel free to try using a savegame of yours in the interactive map. Unfortunately i won't get into the game or the editor during the next months so i am not able to help you with that.
-
Darkstar198 - 4 apr. 2024 04:32:17
is it possible to make the factory them self's a blueprint because i love the way you have them setup and want to use them for a build with the refined power mod
-
Gutek87 - 19 mrt. 2024 07:55:58
DZIEKI :)
-
TheNuclearGuy - 17 mrt. 2024 01:37:31
@Gutek87: Please check this website how to use the interactive map and how to import blueprints/megaprints in your save.
-
Gutek87 - 3 mrt. 2024 22:00:04
Hello. please indicate where to paste the downloaded file
-
Leon7 - 20 feb. 2024 21:01:24
Nice power plant. Thank you very much for hard work.