150GW Nuclear Power Plant




Welcome. These are my four nuclear power plants, each one has a factory producing 3/min uranium fuel rods, 6 reactors at 250% and recycling 150/min uranium waste. One plant produces 37.500 MW, so it is 150.000 MW in total.
The plants can be run separately or all together as long as you make sure to fill the train stations with all needed resources. There are 10 train stations, each with four slots/cars. You need to bring in nearly every type of resource: Bauxite, Coal, Iron, Caterium, Oil, Nitrogen Gas, Sulfur, Limestone, Quartz and Copper.
Uranium is brought in by belt from the node nearby. I included this megaprint to have 4x300/min from one node: https://satisfactory-calculator.com/en/megaprints/index/details/id/1459/name/4C12T+-+Quad+Cores+Twelve+Threads+of+Uranium
- Step 1: Connect the train stations to your rail network and bring in all the resources.
- Step 2: Connect power lines and start the factory and the recycling.
- Step 3: Start the fuel rod production and wait a few minutes for the reactors to start.
If you want to shutdown power production just stop the fuel rod production. the reactors will stop working after a few minutes. But make sure to keep the factory and the recycling running until all waste is processed.
No batteries / power storage included. I know i won't get a design price for this. So feel free to modify.
Enjoy.
- Antall gjenstander 63 399
- Koordinater −160 284 / −241 050
- Lim inn på originalstedet Yes
- Kategorier Complete factory UPDATE 8
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Vurdering
5 / 5
- Spillversjon 273 254
- Forfatter TheNuclearGuy
- Last ned (3 417x) Last ned
- Filstørrelse 3 MB
- Lastet opp den 20. feb. 2024, 09:40:53
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Foundation (4 m) 12 944
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Basic Wall (4 m) 4 162
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Strømlinje 2 916
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Foundation (1 m) 2 687
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Transportbånd Mk.5 2 505
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Vindu med poster i stålvegg 2 018
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Glassramme-fundament 1 628
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Veggpol Mk.1 1 261
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Transportbåndheis Mk.5 1 088
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Tilted Wall (4 m) 1 084
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Rett platform 1 025
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Roof (4 m) 1 020
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Transportbåndstolpe 1 014
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Rørledning Mk.2 835
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Stabelbar båndstøtte 746
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Nedre horisontalt FICSIT-kvartrør 593
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Flatt tak 524
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Ramp (4 m) 493
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Rørledning Mk.1 488
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Malt bjelke 432
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Half Foundation (4 m) 410
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Gulvhull for transportbåndheis 404
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Roof (4 m) 360
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Rammefundament 301
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Moderne rekkverk 291
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Plattformtrapp 288
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Rammevegg 284
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Bjelketilkobling 252
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Platform-T-kryss 244
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Øvre horisontal FICSIT-kvartrør 233
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Inverted Ramp (4 m) 230
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Plattformhjørne 207
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Transportbånd-splitter 192
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Transportbånd Mk.2 192
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Båndstøtte for himling 192
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Rørledningstolpe 192
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Rammegulv 173
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Rørledningstøtte for vegg 164
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Rørkryss 164
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Bjelkefundament 160
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Stabelbar rørstøtte 159
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Stor metallpilar 145
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Ramp Wall (4 m) 144
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Veggmontert flomlys 140
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Gulvhull for rørledning 140
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Båndstøtte for vegg 126
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Roof (2 m) 120
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Sprossevindu i stålvegg 120
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Trekantede vindusrammer 112
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Lagringscontainer 112
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Rørledningspumpe Mk.2 104
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Platformkryss 100
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Raffineri 100
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Konstruktør 100
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Transportbånd Mk.3 76
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Vannsamler 72
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Transportbånd-samler 72
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Rørledningshull i vegg 72
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Montør 68
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Indre nedre horisontalt FICSIT-kvartrør 59
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Strømstolpe Mk.3 59
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Automatisert port 56
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Strømbryter 56
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Conveyor Wall x 2 50
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Outer Corner Extension (4 m) 48
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Indre øvre horisontalt asfaltkvartrør 48
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Square Sign (2 m) 47
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Stor betongpilar 44
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Hyperrør 42
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Dobbel veggpol Mk.1 40
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Liten betongpilar 38
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Togskinne 35
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Foundation (2 m) 33
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Double Ramp (8 m) 32
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Conveyor Wall x 1 32
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Industriell lagringsconteiner 32
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Kontainerterminal 32
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Liten reklametavle 30
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Stor pilarstøtte 28
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Blander 28
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Hyperrør-veggstøtte 28
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Gatelys 26
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Seksjonssignal 25
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Forsterket vindu i stålvegg 24
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Produsent 24
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Støperi 24
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Atomkraftverk 24
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Transportbåndheis Mk.3 24
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Utkikkstårn 22
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Tapper 20
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Rørledningspumpe Mk.1 20
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Foundation (4 m) 19
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Up Corner Ramp (4 m) 18
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Down Corner Ramp (4 m) 16
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Outer Corner Roof (2 m) 16
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Conveyor Wall x 3 16
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Stor reklametavle 16
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Hyperrørstøtte 16
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EKSPERT-kvern 12
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Partikkelakselerator 12
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Smeltere 12
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Industriell væskebuffer 12
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Hyperrørinngang 10
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Jernbanestasjon 10
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Tom plattform 10
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Ytre nedre horisontalt FICSIT-kvartrør 9
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Stålvegg med dør midt i 9
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Plattformrampe 9
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Double Ramp (4 m) 8
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Taklampe 8
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Transportbånd Mk.4 8
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Tankterminal 8
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Togskinne-sporveksler 6
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Inner Corner Extension (1 m) 4
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Outer Corner Extension (1 m) 4
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Inner Corner Extension (4 m) 4
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Ytre øvre horisontalt FICSIT-kvartrør 4
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Outer Corner Roof (4 m) 4
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Kontrollpanel for lys 4
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Liten metallpilar 4
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Inverted Ramp Wall (4 m) 4
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Borerigg Mk.3 4
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Væskebuffer 4
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Programmerbar Splitter 4
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Ventil 4
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Strømstolpe Mk.1 4
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Hyperrørvegghull 3
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Inverted Up Corner (4 m) 2
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Outer Corner Roof (4 m) 2
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Tilted Corner Wall (4 m) 2
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Square Sign (1 m) 2
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Liten pilarstøtte 1
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Stålvegg med portåpning 1
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Stige 1
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Visningsskilt 1
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Radartårn 1
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Skinnevalgsignal 1
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Betong 183 170
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Jernplate 14 045
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Jernstav 12 233
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Kobbertråd 11 704
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Kabel 11 280
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Kvikktråd 11 280
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Stålbjelke 8 542
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Silika 7 916
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Kobbertynnplate 7 660
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Korrosjonsbestandig aluminiumsplate 7 081
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Stålrør 5 924
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Plast 5 075
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Innkapslet Stålbjelke 2 270
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Motor 2 208
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Forsterket jernplate 2 001
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Høyhastighetstilkobling 1 855
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Aluminiumkabinet 1 400
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Rotor 1 312
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Tung modulær ramme 1 008
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Modulær ramme 740
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Kjølesystem 600
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Kvartskrystall 485
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Gummi 393
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Superdatamaskin 380
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Sammensveiset modulær ramme 340
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Datamaskin 324
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Krystalloscillator 135
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Turbomotor 132
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KI-begrense 88
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Bærbar graver 12
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TheNuclearGuy - 27. des. 2024, 14:22:09
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TheNuclearGuy - 11. des. 2024, 18:39:06
Thank You @Elaine for your detailed description how to optimize this thing :) I already have built an entirely new power plant since Release 1.0 came out. The new plant is located in the swamp and produces loads of power, using uranium fuel rods, plutonium fuel rods and ficsonium. It is a extremly complicated thing, but it works very well. But the plant will collide with any train network running through the swamp, so you will have to prepare your network before importing this beast. Still you will find enough things to optimize in that plant, i will upload the megaprint next week
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War71 - 25. okt. 2024, 02:46:04
Any idea when i load this into my save there are no power cables or pipes connected to anything ?
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Norforce - 19. okt. 2024, 01:09:11
Works well with this Rail network https://satisfactory-calculator.com/en/megaprints/index/details/id/1219/name/Worldwide+Rail+Network+%28240km%29
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Swift13144 - 15. okt. 2024, 16:12:26
How do i add this mega blueprint into my world?
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Norforce - 10. okt. 2024, 02:57:13
Working well with Athrax's Worldwide Rail Network (240km) thanks for the Blueprint
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Elaine - 8. okt. 2024, 12:14:12
Additional thing for saving power consumption is that you can underclock the Water Extractors which are connected to the production factor. There are 6 Extractors for each annex and 24 in total, all fully overclocked to produce 300 Waters p/m. The required amount of Waters to be underclocked for each production is as follows (the amount of being saved is in bracket): 240(60) to 3 refineries for Sulfuric Acid production in the 1st floor, 180(120) to 2 refineries for Concretes production in the 1st floor, 212(88) to 6 refineries for Caterium and Copper Ores in the 1st floor, 75(225) to 3 refineries for Copper Sheets production in the 1st floor, 182.267(117.733) to 3 refineries for Alumina Solution and Copper Sheets production in the 2nd floor, 182.167(117.833) to 4 refineries for Caterium and Copper Ores + Sulfuric Acid production in the 2nd floor.
Please note that the above numbers are for each annex and Waters for Concretes production is calculated after finished adjustment from 45 to 54 as I mentioned before.
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Elaine - 8. okt. 2024, 11:48:30
I forgot to add the increased amount of Limestones requirement after Concretes production is adjusted, which is 216(864).
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Elaine - 8. okt. 2024, 11:43:27
FYI I calculated the total required amount of all resources per minute for each and 4 annex as follows (the grand total for 4 annex is in bracket): 356.75(1,427) Iron Ores, 64(256) Copper Ores, 202.5(810) Limestones, 393(1,527) Coals, 67.5(270) Raw Quartz, 307.5(1,230) Sulfurs, 284(1,136) Caterium Ores, 116.667(466.668) Bauxites, 225(900) Crude Oils, 270(1,080) Nitrogen Gas.
One thing you need to do before starting production is to adjust Concretes production of refinery from 45 to 54, which is in the 1st floor and connected to 3 assemblers for Encased Industrial Beams, the same one I mentioned in the above. This is because each assembler requires 18 Concretes for producting 3 Encased Industrial Beams and total of 54 Concretes for 9 Beams, but only one refinery is connected to them for distribution which is producing 45 Concretes in default setting.
Also you can reduce the required amount of Iron Ores to 320.75(1,283) and Coals to 357(1,428) by adjusting Steel Ingots production of 3 foundries from 48 to 36 p/m each, which are in the 1st floor and connected to 3 assemblers for Steel Beams production. This is because those 3 assemblers are producing 12 each and 36 total Steel Beams for producing 3 each and 9 total Encased Industrial Beams, but the required Steel Beams for that production are 9 each and 27 total. So reducing Steel beams production results in reduced Steel Ingots requirement, from 48 Ingots for 36 Beams to 36 Ingots for 27 Beams.
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Matvei_gamer - 28. sep. 2024, 00:33:15
Can you please tell me how many resources need to be supplied to the railway stations so that everything works well. I would be very grateful.
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TheNuclearGuy - 16. aug. 2024, 08:33:27
@Esplicit: just send the trains to your miners to bring in the needed ressources. Connect the track to your train network.
@The Admiral480: So why did i not use better recipies.. well i just didn't. Why did i not build it better or more efficient... i could have, yes. i am not satisfied with the end result of the plant. But in the end it works fine. i plan to build a new one after 1.0 is released, in addition to a brand new train network on the entire map. Still I wonder why you don't build a plant the way you would do it and upload it as a megaprint. I'd love to see your approach.
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The Admiral480 - 13. jun. 2024, 01:32:37
Okay, one concern I have is this... why aren't you using better recipies for Steel Ingots such as using Solid Steel Ingots, or making things better rather than running THREE different parallel production lines for a singular manufacturuer at the end before it gets turned into power? I do understand it may not have existed but there is a VERY limited amount of resources a singular person can extract from one location and that's without the transportation nonsense.
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Esplicit - 9. jun. 2024, 21:58:42
What are you supposed to do with the trains? Can you run them all on one track?
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TheNuclearGuy - 15. apr. 2024, 09:10:37
@Darkstar198: Thank you. I guess the factory is too big to make it a blueprint. But feel free to try using a savegame of yours in the interactive map. Unfortunately i won't get into the game or the editor during the next months so i am not able to help you with that.
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Darkstar198 - 4. apr. 2024, 04:32:17
is it possible to make the factory them self's a blueprint because i love the way you have them setup and want to use them for a build with the refined power mod
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Gutek87 - 19. mar. 2024, 07:55:58
DZIEKI :)
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TheNuclearGuy - 17. mar. 2024, 01:37:31
@Gutek87: Please check this website how to use the interactive map and how to import blueprints/megaprints in your save.
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Gutek87 - 3. mar. 2024, 22:00:04
Hello. please indicate where to paste the downloaded file
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Leon7 - 20. feb. 2024, 21:01:24
Nice power plant. Thank you very much for hard work.