Crater Lake Ficsonium Nuclear Plant (complete)




Large footprint complete nuclear power setup covering Crater Lake, Red Forest, Lake Forest, Northern Forest, Maze Canyon, Spire Coast and Titan Forest. Also includes connecting rail and road networks. I have tried to limit this build's footprint to the center of the map, leaving the popular building areas untouched (except for the Northern Forest).
Left running for 4 hours to ensure power generation is sustained.
At Crater Lake, main production includes:
- 21 x Uranium Generators overclocked to 250%
- 10 x Plutonium Generators overclocked to 250%
- 5 x Ficsonium Generators overclocked to 250%
- 6 x Sulfuric Acid refineries
- 6 x Wet Concrete refineries
- 18 x Uranium Fuel Unit manufacturers
- 12 x Non-Fissile Uranium blenders
- 6 x Plutonium Pellet partical accelerators
- 18 x Encased Plutonium Cell assemblers
- 11 x Plutonium Fuel Rod manufacturers overclocked to 125% (overclocking mathematically not necessary, but as a precaution against buildup of uranium waste)
- 6 x Reanimated SAM constructors
- Dark Matter Residue converter overclocked to 250%
- Excited Photonic Matter converter overclocked to 125%
- 2 x Ficsonium particle accelerator (1 x overclocked to 150%)
- 3 x Ficsonium Fuel Rod quantum encoder overclocked to 200%
At Titan Forest:
- 4 x Wet Concrete refineries
- 3 x Encased Uranium Cell blenders
In the central caves
- 5 x Encased Uranium Cell blenders
In the Quartz Cove
- 1 x Wet Concrete refinery
- 4 x Sulfuric Acid refineries
- 5 x Encased Uranium Cell blenders
At Spire Coast:
- 2 x Wet Concrete refineries
- 6 x Sulfuric Acid refineries
- 3 x Encased Uranium Cell blenders
At Red Forest is Ficsite Trigons, Heat Sinks, Steel Beams and Aluminium Casing production
At West Northern Forest is Nuclear Pasta and Singularity Cell production
At Northern Forest is Silica, Rotor, Crystal Oscillator and Fused Frame production
At Maze Canyon is Heavy Frame, Dark Matter Crystal and Control Rod production
Please note that this megaprint covers large amounts of the center regions. If you already have something there, please check if anything overlaps your facilities.
Note that if you are using my Turbo Fuel Generator megaprint, the north east sulfur node is being shared.
Note there is a suspension bridge crossing the Desert Canyon that is currently incomplete, as I am waiting for building components in patch 1.1.
Version History:
- Version 1.01: fixed heat sink freight platform from load to unload; fixed missing pipe into blender
- Version 1.02: Redone all conveyor belts to run under the floor, for tidiness; fixed conveyor lifts into blender
- Version 1.03: Reset reactor A2 overclock rate to 100%, as it is more important to consume all wastewater from blenders, but might result in occasional idleness.
- Version 1.04: One of the plutonium rod manufacturers in the east building didn't have a recipe set
- Version 1.05: Combined with https://satisfactory-calculator.com/megaprints/index/details/id/1231/name/Uranium+Cell+Railway with working train route
- Version 2.0: overall rearrangement of power plant site, balanced for update 7
- Version 3.0: reworked to match update 8 map, also added in satellite factories that support the nuclear plant.
- Version 4.0: Replaced 'water sink reactor' with wet concrete refineries. Removed all 'under the map' subway section, rail path now aboveground through Titan Forest. Added train-flip protection under receiving railway stations. General fixes to suit update 8 topology.
- Version 5.0: Update for Release version 1.0
- Version 5.1: Removed water pumps from around the geyser, overclocked other water pumps.
- Version 6.0: Incorporates Ficsonium plant and complete supply chain for Ficsonium fuel rods.
Power:
Input power is configured via the substation.
Power is exported via the pylons attached to the substation.
Modded Content
Resized pieces used for roads, walls and ceilings.
- Items count 36.965
- Coordinates 22.253 / -41.735
- Only paste on original location Yes
- Categorie Architecture Complete factory Exterior decorations Pipes system Tracks system Modded Stable (1.0)
- Created on 20/gen/2022 06:22:16
- Last updated on 31/mar/2025 05:19:56
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Foundation (1 m) 3.227
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Linea elettrica 3.158
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Telaio di fondazione 2.479
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Tilted Wall (8 m) 1.856
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Basic Wall (4 m) 1.254
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Presa a parete Mk.1 1.224
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Nastro trasportatore Mk.3 1.129
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Finestra con telaio 1.018
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Half Foundation (1 m) 1.017
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Foundation (1 m) 1.010
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Nastro trasportatore verticale Mk.2 933
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Nastro trasportatore verticale Mk.1 887
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Separatore di nastri trasportatori 859
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Palo per nastro trasportatore 770
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Nastro trasportatore Mk.5 739
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Unificatore di nastri trasportatori 687
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Pilastro di calcestruzzo grande 656
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Rotaie 619
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Conduttura Mk.1 617
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Foundation (4 m) 520
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Basic Wall (1 m) 476
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Conduttura Mk.2 476
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Nastro trasportatore verticale Mk.3 463
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Nastro trasportatore verticale Mk.5 411
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Giunzione per condutture 368
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Scale di passerelle industriali 331
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Nastro trasportatore Mk.4 328
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Supporto a soffitto per nastro trasportatore 319
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Nastro trasportatore Mk.2 301
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Finestra del pannello 245
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Nastro trasportatore Mk.1 235
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Lampione 232
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Foro da pavimento per trasportatore verticale 228
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Foundation (2 m) 217
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Double Ramp (2 m) 211
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Basic Wall (4 m) 197
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Supporto da parete per condotte 197
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Illuminazione a soffitto 185
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Costruttore 183
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Supporto per condutture 175
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Tilted Wall (4 m) 167
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Finestra con telaio 167
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Segnale di blocco 161
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Estrattore d\'acqua 155
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Assemblatore 152
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Conduttura liscia Mk.1 144
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Telaio di pilastro grande 142
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Trave verniciata 133
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Tripla finestra con telaio 133
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Palo elettrico Mk.1 131
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Fonderia 129
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Nastro trasportatore Mk.6 129
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Griglia a pavimento 126
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Angolo di passerelle industriali 126
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Trave di metallo 119
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Foundation (1 m) 113
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Half Foundation (2 m) 102
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Parete con porta a lato 101
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Pilastro di calcestruzzo piccolo 100
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Interruttore dello scambio ferroviario 96
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Fucina 92
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Raffineria 90
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Nastro trasportatore verticale Mk.4 89
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Finestra singola 87
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Telaio di pilastro piccolo 75
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Passerella industriale dritta 75
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Ramp Wall (8 m) 74
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Inverted Ramp Wall (8 m) 73
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Tetto piatto 72
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Half Foundation (4 m) 64
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Nastro trasportatore verticale Mk.6 64
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FICSMAS Distributore di neve 62
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Trivella Mk.3 59
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Segnale di percorso 59
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Piattaforma merci 53
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Interruttore elettrico 53
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Giunzione a T di passerella industriale 52
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Half Foundation (1 m) 50
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Double Ramp (4 m) 50
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Cartello verticale 50
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Label Sign (3 m) 47
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Produttore 47
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Scala a pioli 46
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Ringhiera industriale 45
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Pompa di conduttura Mk.1 44
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Ramp Wall (4 m) 42
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Miscelatore 41
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Container di stoccaggio industriale 38
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Finestra del pannello 36
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Parete con porta centrale 36
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Square Sign (1 m) 36
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Centrale nucleare 36
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Pilastro di metallo piccolo 35
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Conduttura liscia Mk.2 35
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Traliccio 35
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Inverted Up Corner (1 m) 29
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Conveyor Wall x 3 29
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Tilted Wall (4 m) 28
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Rampa di passerelle industriali 28
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Separatore intelligente 27
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Pannello di controllo delle luci 26
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Interruttore di alimentazione prioritario 26
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Inverted Ramp Wall (4 m) 25
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Palo elettrico Mk.2 25
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Telaio di fondazione in vetro 24
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Griglia a rampa invertita 24
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Accumulatore 24
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Conveyor Wall x 1 22
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Intersezione di passerella industriale 22
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Supporto da parete per trasportatori 22
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Inverted Up Corner (1 m) 21
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Foro da parete per condutture 19
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Square Sign (0.5 m) 18
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Inverted Ramp (1 m) 16
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Cancello automatico 16
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Estrattore per pozzo di risorse 16
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Stazione ferroviaria 16
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Acceleratore di particelle 15
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Tetto (2 m) 14
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Cisterna per liquidi 14
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Ramp Wall (2 m) 13
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Conveyor Wall x 2 13
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Ringhiera moderna 13
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Convertitore 13
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Tetto (1 m) 12
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Supporto per condutture impilabile 12
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Tilted Concave Wall (4 m) 11
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Barriera stradale 11
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Finestra singola 10
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Finestra con telaio senza bordi 10
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Foro da pavimento per conduttura 10
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Pilastro di metallo grande 9
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Barriera alta 9
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Palo per nastro trasportatore impilabile 9
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Tetto piatto 8
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Tetto (1 m) 8
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Ramp Wall (1 m) 8
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Label Sign (4 m) 8
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Double Ramp (2 m) 7
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Foundation Stairs (2 m) 7
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Basic Wall (4 m) 7
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Ipertubo 7
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Down Corner Ramp (1 m) 6
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Inverted Down Corner (1 m) 6
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Griglia a rampa 6
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Square Sign (2 m) 6
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Finestra rinforzata 5
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Label Sign (2 m) 5
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Cisterna industriale per liquidi 5
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Supporto per ipertubi 5
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Foro per ipertubi da pavimento 5
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Traliccio con piattaforma 5
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Inverted Ramp (2 m) 4
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Double Ramp (4 m) 4
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Foundation Stairs (1 m) 4
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Eliporto 4
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Ingresso ipertubi 4
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Piattaforma merci liquide 4
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Up Corner Ramp (1 m) 3
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Ramp (2 m) 3
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Telaio di parete 3
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Trasmutatore AWESOME 3
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Codificatore quantistico 3
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Up Corner Ramp (1 m) 2
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Down Corner Ramp (1 m) 2
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Foundation Stairs (4 m) 2
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Inverted Ramp Wall (1 m) 2
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Inverted Ramp Wall (2 m) 2
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Tilted Wall (8 m) 2
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Parete con porta a lato 2
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Pressurizzatore per pozzi di risorse 2
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Container di stoccaggio 2
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Valvola 2
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Palo elettrico Mk.3 2
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Half Foundation (1 m) 1
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Inverted Ramp (4 m) 1
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Inverted Ramp (2 m) 1
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Faro a parete 1
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Supporto per pilastri piccolo 1
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Finestra con telaio 1
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Parete con varco di accesso 1
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Tilted Corner Wall (8 m) 1
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Torre radar 1
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Estrattore di petrolio 1
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Potenziatore di corrente alieno 1
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Calcestruzzo 88.861
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Filo 22.309
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Filorapido 22.165
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Trave d'acciaio 20.866
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Cavo 18.020
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Piastra di ferro 14.140
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Lamiera di rame 8.812
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Barra di ferro 8.490
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Tubo di acciaio 7.703
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FICSMAS Actual Snow 6.200
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Piastra di ferro rinforzata 5.782
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Lamiera d\'alluminio Alclad 5.461
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Plastica 5.211
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Silice 3.424
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Rotore 3.236
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Motore 2.615
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Contenitore di alluminio 2.410
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Trave di cemento armato 2.369
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Telaio modulare 2.170
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Telaio modulare pesante 1.460
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Fluttuatore S.M.A. 1.350
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Pallina di ferro FICSMAS 1.240
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Sistema di raffreddamento 1.225
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Telaio modulare fuso 1.095
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Cristallo di quarzo 941
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Supercomputer 865
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Unità di controllo radio 710
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Computer 650
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Bastoncino di zucchero 620
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Trigono di Ficsite 557
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Cristallo del tempo 407
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Motore turbo 387
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Connettore ad alta velocità 319
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Gomma 214
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Trivella portatile 177
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Limitatore di IA 158
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Oscillatore al cristallo 25
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Somersloop 10
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xbb1024 - 27/ott/2024 23:10:51
Hi all. I've pasted the megaprint into a blank save and confirm it's all there. Regarding the train named 'Materials Loop A2', it might be an orphaned train.
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Veloestian - 03/ott/2024 04:31:23
Please disregard my comment, I believe I know what I did. I also use your turbofuel blueprint, and believe it has to do with that.
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Veloestian - 03/ott/2024 04:17:25
Hello, I am experiencing an issue with this where there is a train line in the north that has no time table. I am unsure what the time table is, and also if it not being set is leading to the degradation of the supply chain for the reactors. It begins a few hours after loading a save with it placed in the map. The train in question is "Materials Loop A2"
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ɃΛÐSΞΞÐ - 23/set/2024 21:36:42
hey man, i think half the blueprint is missing... imported into SCIM and crater lake is empty, however the rail network shows up...? upload the wrong file maybe?
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xbb1024 - 29/feb/2024 16:39:40
Version 4 fixes some previous design issues: Removed the 22nd reactor that was just used to sink water, replaced with wet concrete produced onsite at the power plant. Railway has also been redone through the Northern Forest and Titan Forest, now all aboveground.
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xbb1024 - 16/mag/2023 18:45:21
Train route for uranium updated to be a straight line. Also, configuration of uranium train redesigned so that it can't offload if flipped (solid, solid, solid, liquid, liquid)
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Wrigley2002 - 27/apr/2023 20:47:17
cannot get this blueprint to work properly with the supporting system. trains become backed up with cargo and begin dropping incorrect items at the power plant, shutting it down
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xbb1024 - 08/gen/2023 05:05:39
Please note that overclocking rates have changed since this megaprint was released. Some modification is needed for new rates
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Nillerk - 23/ott/2022 03:11:24
The control rods train keeps flipping every cycle. I am going to add a station at that turnoff before the bridge to flip it around again but is there a better way to be doing this?
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SinxK - 04/ott/2022 11:50:02
Never mind. I just saw your note
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SinxK - 04/ott/2022 11:43:42
Crater lake c station is underground. Is that what you designed to be or bug because of update6?
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xbb1024 - 05/lug/2022 05:27:44
I don't think there were any changes in U6 that would require an update. But I'm open to suggestions on how to improve this one.
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ra1k_0 - 27/giu/2022 01:44:06
Will this be updated for update 6?
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Cynaster - 28/mag/2022 16:13:42
Hey im curious, do I need to supply items to the trains or is this setup to supply power from the start? Also When i load up the game I only see 1 Train router running. Should there be more trains, i.e Routes 2 and 3?
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xbb1024 - 17/feb/2022 05:30:05
Hi everyone, sorry for the influx of minor version updates. They were just minor things like missing powerline and recipe on one of the plutonium rod manufacturers in the east building, and redoing the overclock balance between reactors A1 and A2 (A2 consumes the wastewater from the blenders). These were a result of me building a separate export version of my savefile, so that the blueprint isnt full of uranium waste containers.