Crater Lake Ficsonium Nuclear Plant (complete)




Large footprint complete nuclear power setup covering Crater Lake, Red Forest, Lake Forest, Northern Forest, Maze Canyon, Spire Coast and Titan Forest. Also includes connecting rail and road networks. I have tried to limit this build's footprint to the center of the map, leaving the popular building areas untouched (except for the Northern Forest).
Left running for 4 hours to ensure power generation is sustained.
At Crater Lake, main production includes:
- 21 x Uranium Generators overclocked to 250%
- 10 x Plutonium Generators overclocked to 250%
- 5 x Ficsonium Generators overclocked to 250%
- 6 x Sulfuric Acid refineries
- 6 x Wet Concrete refineries
- 18 x Uranium Fuel Unit manufacturers
- 12 x Non-Fissile Uranium blenders
- 6 x Plutonium Pellet partical accelerators
- 18 x Encased Plutonium Cell assemblers
- 11 x Plutonium Fuel Rod manufacturers overclocked to 125% (overclocking mathematically not necessary, but as a precaution against buildup of uranium waste)
- 6 x Reanimated SAM constructors
- Dark Matter Residue converter overclocked to 250%
- Excited Photonic Matter converter overclocked to 125%
- 2 x Ficsonium particle accelerator (1 x overclocked to 150%)
- 3 x Ficsonium Fuel Rod quantum encoder overclocked to 200%
At Titan Forest:
- 4 x Wet Concrete refineries
- 3 x Encased Uranium Cell blenders
In the central caves
- 5 x Encased Uranium Cell blenders
In the Quartz Cove
- 1 x Wet Concrete refinery
- 4 x Sulfuric Acid refineries
- 5 x Encased Uranium Cell blenders
At Spire Coast:
- 2 x Wet Concrete refineries
- 6 x Sulfuric Acid refineries
- 3 x Encased Uranium Cell blenders
At Red Forest is Ficsite Trigons, Heat Sinks, Steel Beams and Aluminium Casing production
At West Northern Forest is Nuclear Pasta and Singularity Cell production
At Northern Forest is Silica, Rotor, Crystal Oscillator and Fused Frame production
At Maze Canyon is Heavy Frame, Dark Matter Crystal and Control Rod production
Please note that this megaprint covers large amounts of the center regions. If you already have something there, please check if anything overlaps your facilities.
Note that if you are using my Turbo Fuel Generator megaprint, the north east sulfur node is being shared.
Note there is a suspension bridge crossing the Desert Canyon that is currently incomplete, as I am waiting for building components in patch 1.1.
Version History:
- Version 1.01: fixed heat sink freight platform from load to unload; fixed missing pipe into blender
- Version 1.02: Redone all conveyor belts to run under the floor, for tidiness; fixed conveyor lifts into blender
- Version 1.03: Reset reactor A2 overclock rate to 100%, as it is more important to consume all wastewater from blenders, but might result in occasional idleness.
- Version 1.04: One of the plutonium rod manufacturers in the east building didn't have a recipe set
- Version 1.05: Combined with https://satisfactory-calculator.com/megaprints/index/details/id/1231/name/Uranium+Cell+Railway with working train route
- Version 2.0: overall rearrangement of power plant site, balanced for update 7
- Version 3.0: reworked to match update 8 map, also added in satellite factories that support the nuclear plant.
- Version 4.0: Replaced 'water sink reactor' with wet concrete refineries. Removed all 'under the map' subway section, rail path now aboveground through Titan Forest. Added train-flip protection under receiving railway stations. General fixes to suit update 8 topology.
- Version 5.0: Update for Release version 1.0
- Version 5.1: Removed water pumps from around the geyser, overclocked other water pumps.
- Version 6.0: Incorporates Ficsonium plant and complete supply chain for Ficsonium fuel rods.
Power:
Input power is configured via the substation.
Power is exported via the pylons attached to the substation.
Modded Content
Resized pieces used for roads, walls and ceilings.
- Items count 36 965
- Coordinates 22 253 / -41 735
- Only paste on original location Yes
- Kategóriák Architecture Complete factory Exterior decorations Pipes system Tracks system Modded Stable (1.0)
- Created on 2022. jan. 20. 6:22:16
- Last updated on 2025. márc. 31. 5:19:56
-
Foundation (1 m) 3 227
-
Villanyvezeték 3 158
-
Váz alapzat 2 479
-
Tilted Wall (8 m) 1 856
-
Basic Wall (4 m) 1 254
-
Fali elosztó Mk.1 1 224
-
Futószalag Mk.3 1 129
-
Többszárnyú ablak 1 018
-
Half Foundation (1 m) 1 017
-
Foundation (1 m) 1 010
-
Teherlift Mk.2 933
-
Teherlift Mk.1 887
-
Futószalag elosztó 859
-
Futószalag tartóoszlop 770
-
Futószalag Mk.5 739
-
Futószalag egyesítő 687
-
Nagy betonpillér 656
-
Vasúti sín 619
-
Csővezeték Mk.1 617
-
Foundation (4 m) 520
-
Basic Wall (1 m) 476
-
Csővezeték Mk.2 476
-
Teherlift Mk.3 463
-
Teherlift Mk.5 411
-
Cső kereszteződés 368
-
Futóhíd lépcső 331
-
Futószalag Mk.4 328
-
Futószalag mennyezeti tartó 319
-
Futószalag Mk.2 301
-
Osztott ablak belső osztással 245
-
Futószalag Mk.1 235
-
Utcai lámpa 232
-
Teherlift padlólyuk 228
-
Foundation (2 m) 217
-
Double Ramp (2 m) 211
-
Basic Wall (4 m) 197
-
Csővezeték fali tartóállvány 197
-
Mennyezeti lámpa 185
-
Fabrikátor 183
-
Csővezeték tartóoszlop 175
-
Tilted Wall (4 m) 167
-
Többszárnyú ablak 167
-
Térközjelző 161
-
Szivattyú 155
-
Összeszerelő 152
-
Tiszta csővezeték Mk.1 144
-
Nagy vázpillér 142
-
Festett gerenda 133
-
Többszárnyú ablak 133
-
Villanypózna Mk.1 131
-
Kohó 129
-
Futószalag Mk.6 129
-
Vázpadló 126
-
Futóhíd sarok 126
-
Fémgerenda 119
-
Foundation (1 m) 113
-
Half Foundation (2 m) 102
-
Fal oldalsó ajtóval 101
-
Kis betonpillér 100
-
Sín kitérő 96
-
Öntöde 92
-
Finomító 90
-
Teherlift Mk.4 89
-
Egyszerű ablak 87
-
Kis vázpillér 75
-
Futóhíd egyenes 75
-
Ramp Wall (8 m) 74
-
Inverted Ramp Wall (8 m) 73
-
Lapos tető 72
-
Half Foundation (4 m) 64
-
Teherlift Mk.6 64
-
FICSMAS hószóró 62
-
Bányagép Mk.3 59
-
Útvonaljelző 59
-
Teherperon 53
-
Kapcsoló 53
-
Futóhíd T-kereszteződés 52
-
Half Foundation (1 m) 50
-
Double Ramp (4 m) 50
-
Álló tábla 50
-
Label Sign (3 m) 47
-
Gyártócsarnok 47
-
Létra 46
-
Ipari korlát 45
-
Csővezeték pumpa Mk.1 44
-
Ramp Wall (4 m) 42
-
Keverő 41
-
Ipari tárolókonténer 38
-
Osztott ablak belső osztással 36
-
Fal középső ajtóval 36
-
Square Sign (1 m) 36
-
Atomreaktor 36
-
Kis fémpillér 35
-
Tiszta csővezeték Mk.2 35
-
Távvezeték oszlop 35
-
Inverted Up Corner (1 m) 29
-
Conveyor Wall x 3 29
-
Tilted Wall (4 m) 28
-
Futóhíd rámpa 28
-
Okos elosztó 27
-
Világításvezérlő konzol 26
-
Prioritásos kapcsoló 26
-
Inverted Ramp Wall (4 m) 25
-
Villanypózna Mk.2 25
-
Üvegalapzat 24
-
Fordított vázrámpa 24
-
Energiatároló 24
-
Conveyor Wall x 1 22
-
Futóhíd kereszteződés 22
-
Futószalag fali konzol 22
-
Inverted Up Corner (1 m) 21
-
Csővezeték fali lyuk 19
-
Square Sign (0.5 m) 18
-
Inverted Ramp (1 m) 16
-
Automatizált kapu 16
-
Nyersanyagforrás kitermelő 16
-
Vonatállomás 16
-
Részecskegyorsító 15
-
Roof (2 m) 14
-
Folyadéktartály 14
-
Ramp Wall (2 m) 13
-
Conveyor Wall x 2 13
-
Modern korlát 13
-
Konverter 13
-
Roof (1 m) 12
-
Egymásra rakható csővezeték állvány 12
-
Tilted Concave Wall (4 m) 11
-
Úttorlasz 11
-
Egyszerű ablak 10
-
Teli ablak 10
-
Csővezeték padló lyuk 10
-
Nagy fémpillér 9
-
Magas torlasz 9
-
Egymásra rakható futószalag állvány 9
-
Lapos tető 8
-
Roof (1 m) 8
-
Ramp Wall (1 m) 8
-
Label Sign (4 m) 8
-
Double Ramp (2 m) 7
-
Foundation Stairs (2 m) 7
-
Basic Wall (4 m) 7
-
Hipertranszport cső 7
-
Down Corner Ramp (1 m) 6
-
Inverted Down Corner (1 m) 6
-
Vázrámpa 6
-
Square Sign (2 m) 6
-
Megerősített ablak 5
-
Label Sign (2 m) 5
-
Ipari folyadéktartály 5
-
Hipertranszport cső tartóoszlop 5
-
Hipercső Padló Lyuk 5
-
Távvezeték oszlop futóhíddal 5
-
Inverted Ramp (2 m) 4
-
Double Ramp (4 m) 4
-
Foundation Stairs (1 m) 4
-
Töltőállomás 4
-
Hipertranszport cső bejárat 4
-
Folyadék teherperon 4
-
Up Corner Ramp (1 m) 3
-
Ramp (2 m) 3
-
Vázfal 3
-
SZUPER zúzda 3
-
Kvantumkódoló 3
-
Up Corner Ramp (1 m) 2
-
Down Corner Ramp (1 m) 2
-
Foundation Stairs (4 m) 2
-
Inverted Ramp Wall (1 m) 2
-
Inverted Ramp Wall (2 m) 2
-
Tilted Wall (8 m) 2
-
Fal oldalsó ajtóval 2
-
Nyersanyagforrás nyomásgeneráló 2
-
Tárolókonténer 2
-
Szelep 2
-
Villanypózna Mk.3 2
-
Half Foundation (1 m) 1
-
Inverted Ramp (4 m) 1
-
Inverted Ramp (2 m) 1
-
Falra szerelhető reflektor 1
-
Kis pillértámasz 1
-
Többszárnyú ablak 1
-
Fal kapulyukkal 1
-
Tilted Corner Wall (8 m) 1
-
Radartorony 1
-
Olajkút 1
-
Földönkívüli teljesítménynövelő 1
-
Beton 88 889
-
Huzal 22 309
-
Gyorshuzal 22 165
-
Acélgerenda 20 866
-
Kábel 18 020
-
Vaslemez 14 224
-
Hengerelt rézlemez 8 812
-
Vas Rúd 8 490
-
Acélcső 7 703
-
FICSMAS igazi hó 6 200
-
Megerősített vaslemez 5 782
-
Rozsdamentes alumíniumlemez 5 461
-
Műanyag 5 211
-
Szilícium-dioxid 3 424
-
Forgórész 3 236
-
Motor 2 615
-
Alumínium ház 2 410
-
Vasbeton gerenda 2 369
-
Moduláris váz 2 170
-
Nehéz moduláris váz 1 460
-
FIF fluktuátor 1 350
-
Vas FICSMAS dísz 1 240
-
Hűtőrendszer 1 225
-
Összeolvasztott moduláris váz 1 095
-
Kvarckristály 941
-
Szuperszámítógép 865
-
Rádiójel irányítóegység 710
-
Számítógép 650
-
Cukorpálca 620
-
Ficsit háromszög 557
-
Időkristály 407
-
Turbómotor 387
-
Nagysebességű csatolóáramkör 319
-
Gumi 214
-
Hordozható bányagép 177
-
M.I. szabályozó 158
-
Kristályoszcillátor 25
-
Somersloop 10
-
xbb1024 - 2024. okt. 27. 23:10:51
Hi all. I've pasted the megaprint into a blank save and confirm it's all there. Regarding the train named 'Materials Loop A2', it might be an orphaned train.
-
Veloestian - 2024. okt. 3. 4:31:23
Please disregard my comment, I believe I know what I did. I also use your turbofuel blueprint, and believe it has to do with that.
-
Veloestian - 2024. okt. 3. 4:17:25
Hello, I am experiencing an issue with this where there is a train line in the north that has no time table. I am unsure what the time table is, and also if it not being set is leading to the degradation of the supply chain for the reactors. It begins a few hours after loading a save with it placed in the map. The train in question is "Materials Loop A2"
-
ɃΛÐSΞΞÐ - 2024. szept. 23. 21:36:42
hey man, i think half the blueprint is missing... imported into SCIM and crater lake is empty, however the rail network shows up...? upload the wrong file maybe?
-
xbb1024 - 2024. febr. 29. 16:39:40
Version 4 fixes some previous design issues: Removed the 22nd reactor that was just used to sink water, replaced with wet concrete produced onsite at the power plant. Railway has also been redone through the Northern Forest and Titan Forest, now all aboveground.
-
xbb1024 - 2023. máj. 16. 18:45:21
Train route for uranium updated to be a straight line. Also, configuration of uranium train redesigned so that it can't offload if flipped (solid, solid, solid, liquid, liquid)
-
Wrigley2002 - 2023. ápr. 27. 20:47:17
cannot get this blueprint to work properly with the supporting system. trains become backed up with cargo and begin dropping incorrect items at the power plant, shutting it down
-
xbb1024 - 2023. jan. 8. 5:05:39
Please note that overclocking rates have changed since this megaprint was released. Some modification is needed for new rates
-
Nillerk - 2022. okt. 23. 3:11:24
The control rods train keeps flipping every cycle. I am going to add a station at that turnoff before the bridge to flip it around again but is there a better way to be doing this?
-
SinxK - 2022. okt. 4. 11:50:02
Never mind. I just saw your note
-
SinxK - 2022. okt. 4. 11:43:42
Crater lake c station is underground. Is that what you designed to be or bug because of update6?
-
xbb1024 - 2022. júl. 5. 5:27:44
I don't think there were any changes in U6 that would require an update. But I'm open to suggestions on how to improve this one.
-
ra1k_0 - 2022. jún. 27. 1:44:06
Will this be updated for update 6?
-
Cynaster - 2022. máj. 28. 16:13:42
Hey im curious, do I need to supply items to the trains or is this setup to supply power from the start? Also When i load up the game I only see 1 Train router running. Should there be more trains, i.e Routes 2 and 3?
-
xbb1024 - 2022. febr. 17. 5:30:05
Hi everyone, sorry for the influx of minor version updates. They were just minor things like missing powerline and recipe on one of the plutonium rod manufacturers in the east building, and redoing the overclock balance between reactors A1 and A2 (A2 consumes the wastewater from the blenders). These were a result of me building a separate export version of my savefile, so that the blueprint isnt full of uranium waste containers.