Nuclear Swamp (112 500 MwH)



Always want a Cool looking Nuclear Power Setup but don`t have the Time for it ?
Fear Not ! With this Blueprint you can get the Swamp into a Radioactive Death Zone with 30 Nuclear Power Plants Running on 6 Nuclear Full Roads per Minute ! But thats not all ! All the 300 Waste will Turn into another 1.5 Plutonium Full Rods per Minute and Power another 15 Nuclear Power Plants !
So at the End you will get some Cool 112 500 MWH !
The Plutonium Waste will Stored in a Building that is Safe for the Future and get you Time for 800 Hours before it gets Full, and its fully Concrete to keep Radiation as Stored as possible.
And on Top you get Power Storage for 50 000 MwH (Blueprint taken from jamesmoffatt ) too get all the cool Things Started !
Just go to the Beacon and start Everything.
All the Pipes are Empty so there shouldn`t be the Copy Blueprint Bug which Crush the Game.
Alternate Recipes that are used:
- Alternate: Heavy Oil Residue
- Alternate: Sloppy Alumina
- Alternate: Electrode - Aluminum Scrap
- Alternate: Copper Alloy Ingot
- Alternate: Encased Industrial Pipe
- Alternate: Coated Iron Canister
- Alternate: Quickwire Stator
- Alternate: Pure Aluminum Ingot
- Alternate: Coke Steel Ingot
Oh and don`t forget the Swamp will be very very Deadly :)
(Used Color Gun Slot is 16)
- Items count 23 474
- Coordinates 246 261 / 58 118
- Only paste on original location Yes
- Kategorier Complete factory UPDATE 4
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Rating
5 / 5
- Build version 151 248
- Author OdinsRabe85
- Download (4 435x) Download
- File size 1,59 MB
- Created on 24 nov 2021 09:30:24
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Foundation (4 m) 4 684
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Foundation (2 m) 2 644
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Spröjsat Fönster 2 277
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Transportband Mk.5 2 212
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Basic Wall (4 m) 1 771
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Elledning 1 702
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Ramfundament 958
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Staplingsbart Transportbandsstöd 664
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Walkway Intersection 620
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Glasramsfundament 614
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Walkway T-Junction 598
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Energilagring 512
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Stor Metallpelare 382
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Rörledning Mk.2 382
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Transportbandsfördelare 343
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Transportbandssammanfogare 282
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Transportbandsstolpe 239
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Industriellt Räcke 233
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Transportbandshiss Mk.5 219
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Elstolpe Mk.1 160
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Takbelysning 132
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Elstolpe Mk.2 125
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Gångramp 124
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Konstruktör 122
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Pipeline Junction 113
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Rörledning Mk.1 90
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Staplingsbart pipelinestöd 79
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Pipelinepump Mk.2 76
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Vägguttag Mk.1 75
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Gångbro Svängd 67
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Double Ramp (8 m) 51
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Gatubelysning 51
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Vattenutvinnare 51
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Straight Walkway 48
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Strålkastartorn 47
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Kärnkraftverk 45
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Montör 43
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Väggfäste För Pipeline 43
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Hypertub 43
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Smältugn 42
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Staplingsbart Hypertubstöd 42
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Industricontainer 38
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Raffinaderi 30
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Quarterpipe 28
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Inverterad quarterpipe 28
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Gjuteri 24
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Pipelinestöd 21
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Stort Pelarstöd 20
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Blender 16
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Utvinnare För Resurskälla 14
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Gruvborr Mk.3 12
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Ventil 12
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Conveyor Wall x 2 11
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Tillverkare 11
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Wall-Mounted Flood Light 10
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Vägg Med Mittendörr 10
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AWESOME Sink 5
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Transportband Mk.1 5
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Elstolpe Mk.3 5
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Inverted Ramp (4 m) 4
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Light Control Panel 4
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Radartorn 4
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Industriell Vätskebuffert 3
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Container 3
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Personlig Förvaringslåda 3
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Vägghål för Pipeline 3
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Stege 2
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Tryckgivare För Resurskälla 2
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Packmaskin 2
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Partikelaccelerator 2
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Smart-splitter 2
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Hypertubstöd 2
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Hypertubingång 2
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Ramp (4 m) 1
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Vägg Sidodörr 1
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Vägghål För Hypertub 1
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Dubbelt vägguttag Mk.1 1
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Strömbrytare 1
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Betong 59 746
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Ledning 54 640
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Järnplatta 23 514
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Kabel 13 934
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Snabbtråd 10 305
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Stålbalk 7 802
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Aluminiumplåt 7 250
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Järnstång 7 130
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Modulär Ram 5 580
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Kiseldioxid 4 554
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Kopparplåt 3 340
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Gjuten Industribalk 3 279
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Stålrör 2 600
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Plast 1 787
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Grov Modulär Ram 1 491
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Förstärkt Järnplatta 1 197
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Motor 982
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Aluminiumhölje 940
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Rotor 934
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Superdator 530
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Gummi 283
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Höghastighetsanslutning 277
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Dator 200
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Sammanfogad Modulär Ram 170
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Kristalloscillator 100
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Kylsystem 100
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Turbomotor 56
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Portabel Gruvborr 36
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Radiostyrenhet 20
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AI-begränsare 15
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Silverhawk - 16 okt 2024 00:52:03
This still works. However it’s broke for 1.0. You need to replace the sulfer node. The caterium node and also the quartz node before starting it! They have all moved! After that it will work fine! It doesn’t take but a few minutes
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Cylinder - 15 okt 2024 22:16:28
this makes 0 sense, to make the 6 uranium control rods for the reactors you need an input of 600 uranium per minute, even in update 4 where this was made. it needs 600 uranium per minute yet you only allow 300 per minute, this makes no sense at all
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Stummerl - 4 okt 2024 17:01:40
Still a great blueprint. Works in 1.0 with a few small changes, but they're quick to make. Quartz, Caterium and Sulfur nodes need to be repositioned. The recipe in the mixer where the uranium is processed needs to be adjusted with summer loops, as the uranium node only spits out 300p/min.
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western_mist - 12 jun 2023 05:39:32
Works great, seems to stay balanced for the 3+ hours I've played with it so far. Logistics are handled well and lighting is used to great effect. A few suggestions for improvements: aesthetics are a bit lacking (plain foundations are so ugly!), better wire management, addition of a hypercannon to the existing hypertube, close enough wiring to support the hover pack, way to easily traverse to higher floors of the large factory, addition of signage to communicate how everything works, and removing clipping with the Global Rail Network blueprint.
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shilei97.1 - 11 feb 2022 23:48:54
@BlazerBuddy There is a switch called "Start", Disconnect and re-connect the wire on its both left and right connection node. Then you can see that there is a light switch beside that "Start" switch, and there is a power pole on the right side of it, and it's connected to a node on the edge of the power storage zone. Diconnect and re-connect that wire, then you are good to go. Guess it's got to get those power storages running to drive all those power plants to make it all good. And by the way, in the desciption it says "all concrete". It's not concrete, right? And concrete foundations cannot block radiation...
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BlazerBuddy - 10 feb 2022 17:30:32
@shilei97.1 How would I turn it on then? May u explain which power pole I have to go to to turn it on?
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shilei97.1 - 10 feb 2022 17:11:06
@BlazerBuddy I have tested it and yes it works, because it uses all vanilla things. However there is no "beacon" as supposed to be as said in description, so I had bee doing diagnostics on the power connection for hours until I figured it out how to get it running.......
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BlazerBuddy - 10 feb 2022 00:58:35
Does this still work in Update 5? I want to know before I download it.😀
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shilei97.1 - 9 feb 2022 14:27:06
Where is the beacon? I installed the blueprint and see no beacon in game.