Hornslet 1.0 Global Rail Network




Updated to Map Version 1.2 Changes:
- Station 47 is now named "Dune Road Station"
- One of the "Titan Forest St. 2" is renamed to "Titan Forest St. 1"
- "Sulfur Crack Station" got reworked to support 4 carts from 1
- TheNuclearGuy just finished the reworked version of the Nuke Power Plant that fits this Megaprint. You can find it here: https://satisfactory-calculator.com/en/megaprints/index/details/id/1586/name/Insane+1.350.000+MW+Nuclear+Chaos+for+Hornslet+1.0+GRN
Map Version 1.1 Changes: Swamp area got reworked to work with a Power Plant Megaprint.
I will update this map in the furture and even make addons maps for it. So if you got ideas, please text me on Discord "Hornslet"
There is a 1200MW power station up North West, with a 3600MW power bank. You need to feed it more power to use the full rail network, it req. 12.000MW to function fully.
Hope you like it.
Links:
- Antall gjenstander 139 990
- Koordinater 58 814 / −19 734
- Lim inn på originalstedet Yes
- Kategorier Architecture Tracks system World Grid Aligned UPDATE 4 UPDATE 5 UPDATE 6 UPDATE 7 UPDATE 8 Stable (1.0)
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Vurdering
5 / 5
- Spillversjon 385 279
- Forfatter Hornslet
- Last ned (6 583x) Last ned
- Filstørrelse 4٫21 MB
- Lastet opp den 27. jan. 2025, 08:58:35
- Sist oppdatert den 11. feb. 2025, 11:35:17
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Outer Corner Extension (4 m) 17 983
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Foundation (2 m) 16 526
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Outer Corner Extension (1 m) 10 776
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Double Ramp (2 m) 6 686
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Outer Corner Extension (2 m) 5 445
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Indre øvre horisontalt asfaltkvartrør 4 655
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Outer Corner Extension (1 m) 4 282
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Togskinne 4 041
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Foundation (4 m) 3 033
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Half Foundation (1 m) 2 005
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Half Foundation (2 m) 1 860
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Double Ramp (4 m) 737
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Ramp (1 m) 709
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Seksjonssignal 708
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Stor betongpilar 686
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Half Foundation (4 m) 674
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Øvre horisontal FICSIT-kvartrør 528
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Togskinne-sporveksler 428
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Ramp (2 m) 282
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Skinnevalgsignal 269
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Kontainerterminal 194
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Foundation (1 m) 187
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Liten betongpilar 116
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Basic Wall (1 m) 108
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Liten pilarstøtte 102
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Strømlinje 71
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Plettfri rørledning Mk.2 53
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Jernbanestasjon 51
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Inverted Ramp Wall (4 m) 50
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Inverted Ramp (2 m) 38
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Ytre øvre horisontalt FICSIT-kvartrør 38
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Inverted Ramp Wall (2 m) 36
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Strømbank 32
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Inverted Ramp (4 m) 24
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Stor pilarstøtte 24
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Rørkryss 20
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Inner Corner Extension (4 m) 18
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Foundation (2 m) 18
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Inverted Ramp (2 m) 18
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Rørledningstolpe 17
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Strømstolpe Mk.1 17
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Kullgeneratorer 16
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Transportbåndheis Mk.3 16
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Transportbånd Mk.4 11
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Basic Wall (4 m) 9
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Transportbånd-splitter 9
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Visningsskilt 8
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Inverted Up Corner (2 m) 6
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Foundation Stairs (4 m) 5
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Inverted Ramp (4 m) 4
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Malt bjelke 4
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Dobbel bjelketilkobling 4
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Bjelkefundament 4
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Square Sign (2 m) 4
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Square Sign (1 m) 4
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Vannsamler 4
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Tom plattform 4
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Tankterminal 4
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Transportbåndstolpe 3
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Inverted Down Corner (2 m) 2
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Inverted Ramp (1 m) 2
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Rørledning Mk.2 2
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Stålvegg med dør til siden 1
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Liten reklametavle 1
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Borerigg Mk.3 1
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Transportbåndheis Mk.4 1
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Betong 531 855
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Kobbertråd 33 251
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Stålbjelke 25 749
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Plast 7 555
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Stålrør 6 045
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Innkapslet Stålbjelke 2 706
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Motor 990
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Datamaskin 977
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Kabel 569
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Forsterket jernplate 392
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Modulær ramme 320
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Kobbertynnplate 294
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Rotor 200
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Kvartskrystall 100
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Jernplate 55
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Jernstav 20
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Sammensveiset modulær ramme 10
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Superdatamaskin 5
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Bærbar graver 3
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Turbomotor 3
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Krystalloscillator 1
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martinos2511 - 3. aug. 2025, 17:33:22
Its amzing BUT I wuld apriciate word bluprints becouse you have all of the nice stations but i dont have any unloading stations nad you have the bluprints but i dont the T junction and the pillars if you could add bluprints from this world i would love it even more
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Martinos25 - 18. jul. 2025, 13:32:47
Its amzing BUT I wuld apriciate word bluprints becouse you have all of the nice stations but i dont have any unloading stations nad you have the bluprints but i dont the T junction and the pillars if you could add bluprints from this world i would love it even more
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robkeem21 - 15. jul. 2025, 16:23:37
This is absolutely amazing I would give it 10 stars if I could.. This add so much content to the game making it easier to use the entire map in your play through. Combined with the road network it's just a work of art. Thanks you so much for taking the painstaking time to make over video gaming lives so much better. Cheer's Mate!
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robkeem21 - 15. jul. 2025, 16:23:18
This is absolutely amazing I would give it 10 stars if I could.. This add so much content to the game making it easier to use the entire map in your play through. Combined with the road network it's just a work of art. Thanks you so much for taking the painstaking time to make over video gaming lives so much better. Cheer's Mate!
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Hornslet - 9. jul. 2025, 07:13:47
Thank-Q soo much for all the nice comments. It means alot to see you all enjoy my hard work.
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tropical-snowbabe - 8. jul. 2025, 16:37:23
I have over 500 hours in the game, and every massive save had ended with me trying to set up an ugly and awkward railway, not even a global one – gods, no, tiny local ones were more than enough to stop me from progressing. Thank you so much for your hard work, this is The Addition to finally allow me to finish the game and enjoy doing so. Thank you!
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goudttocs@gmail.com - 6. jul. 2025, 20:09:30
Wow I thought global rail network was good and rightfuly so, but this is on a whole new level. Just wanted to say thanks and curious why are all the meagprint rail network train stations not on world grid? no complaints just curious. Again Thanks
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oilreg - 26. jun. 2025, 01:30:30
thx a lot this is soooo awesome ... i have another playthru with the other version, without trainstations ... but the routes are more scenic ... please keep the both... cause both are different and super awesome
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Rauchster - 20. mai 2025, 22:19:36
This is excellent. I have noticed a couple of minor (or in one case, miner) things. Sand Dunes St. B1 is in conflict with the copper node underneath. Moving it back one station width would work. There are no stations in the Red Jungle, which has multiple Bauxite and Coal, plus a SAM location. One could fit in between this area. Seems odd not to have a station for the multiple pure iron, copper, limestone, sulfur and caterium nodes just south of Dangle Spires on the west coast. I could somewhat understand the Red Jungle, as it is a pain to seamlessly blend into the existing network, but that area is open and available, and could easily support a three wide station, especially considering that you have a line running right through the nearby ocean area. In the same area, there is a three way intersection that has only block gates. (-1348, 2048 according to in game map) and at least for me, the trains never go through that area. It's possible that I messed a gateway up the line somewhere, but I hadn't modified anything within 500m of the area before noticing that.
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romonito - 6. mai 2025, 11:31:17
@RheisSivvi: Think big, build above the rails :-)
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romonito - 5. mai 2025, 09:43:09
I like this design with foundations mostly close to the surface, adapted to the landscape
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Hornslet - 4. mai 2025, 22:40:59
Thank-Q everyone for all the awesome comments. When 1.1 is ready with mods, i will start on a new map.
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RheisSivvi - 2. mai 2025, 15:01:19
Thanks for this rail network! As a possible improvement point, your stations be a little more well positioned. For example: Having 3 stations in the Rocky desert is awesome, but having them all in the same space that low to the ground takes up some valuable flat fields =) Otherwise, yours is the best rail network available!
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@RealFreeAbrams - 19. apr. 2025, 21:04:18
Do you have the RGB/hex values for your swatch? I'd like my additions to look the same but I can't quite get them to match.
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Hornslet - 17. apr. 2025, 11:21:45
@thekillergamingyt: Search for my name in blueprints and you will figure it out ;)
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thekillergamingyt - 17. apr. 2025, 00:15:26
how do you make the smooth corners and ramps?
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Apocalyptoid - 5. apr. 2025, 16:30:29
Hey Hornslet, is there a way to get this into a world save without needing to use the build gun?
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Okamas - 27. mar. 2025, 18:39:32
Ah ok, thank you for the correction
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Hornslet - 27. mar. 2025, 07:33:49
@Okamas - There are two kinds of world grid. Horizontal and vertical world grid. The network is on vertical world grid, so it will always be on same level.
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Okamas - 26. mar. 2025, 18:50:32
Well it's fine that the tracks are not as that would be difficult, but the stations should be if you added the tag that it's World Grid Aligned
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Okamas - 26. mar. 2025, 18:14:13
This does not seem to be grid aligned
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Cpt. Hindsight - 23. feb. 2025, 09:54:23
Hornslet ty for the sick builds, just spent 2 days building a highway in the sky and its been a blast using your blueprints & now megaprints. Fantastic work
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Hornslet - 19. feb. 2025, 11:17:59
@Memorize - I used infinite nudge mod to make many curve templates, you can find them here on SCIM. There are even a youtube link in them to how i do it all.
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Memorize - 18. feb. 2025, 21:15:48
Heya dude, really do love this and using it in my current play-through. What mods (if any) did you use to build all this? the foundation work is really nice under the tracks.
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fwa_be - 11. feb. 2025, 19:07:30
Thank you very much Hornslet. Lubbo announced on February 4th that he no longer wanted to update his megaprint, but no problem, I will modify the conveyors and pipelines to put them above the track. The station's new position in this area is better as it no longer conflicts with the building itself. Excellent news also for the sulfur node!
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Hornslet - 11. feb. 2025, 11:36:18
Map is now updated to version 1.2 Thank-Q for the info, hope the changes are what you wanted
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fredo88 - 10. feb. 2025, 10:48:04
Thank you for sharing your work. I look forward to that new update.
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Hornslet - 7. feb. 2025, 01:53:49
@fwa_be: I will take a look at your points later today, expect update 1.2 this weekend. Thank-Q for the info.
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fwa_be - 5. feb. 2025, 20:50:07
Hi Hornslet ;-) Good news for the Swamp! I have covered almost all the routes. I found a station named "Station 47" which could possibly be called "Dune Road" if the map I'm using is correct. There are also 2 stations named "Titan Forest Station 2". I assume this is due to the end of the track at this point. One last point, "Sulfur Crack Station", I think it is possible (I did it) to add at least a second loading dock because it is a good node. Interesting to see soon this 1.1 ;-)
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Hornslet - 4. feb. 2025, 12:48:47
Map is now updated to map version 1.1 - Swamp got reworked to fit a Power Plant Lubbo made for the map. Will update the info when its ready.
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webjedi - 1. feb. 2025, 14:58:02
NVM! Wrong MP lol.
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webjedi - 1. feb. 2025, 07:32:30
Does anyone know what 'FH' means in reference to some of the train stations?
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fwa_be - 31. jan. 2025, 18:30:10
Argh..... Collision of structures between the new road and the Swamp Nuclear Power Plan. Otherwise, it's really not bad with the stations located on the tracks.
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Hornslet - 31. jan. 2025, 08:07:15
What havent i done...
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Gunjit - 30. jan. 2025, 14:12:04
What have you done...
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Nandybear - 27. jan. 2025, 23:12:28
Only allowing 3 pictures is criminal, I wanna see more of this masterpiece. Well done dude. I'm new to the game, haven't even unlocked trains yet, but I like looking through the blueprints for inspiration as I'm not artistic and struggle with building anything but straight lines or boxes. This is straight art my dude.