OASYS E.P.R. Plant 1.1
Input
- 2x60 Crude Oil (expandable up to 2×540)
- 2x60 Water (expandable up to 2×540)
Output
- Power: 1893.5 MW (2,250 production – 356.5 consumption), expandable up to 11.361 GW!
- 60 Plastic (expandable up to 360)
- 60 Rubber (expandable up to 360)
Size
- 8×8 (8×48 when fully expanded)
Auto-expandable
- Up to 6× buildings in a row — everything except electricity will auto-connect.
Description
A compact and realistic OASYS E.P.R. Plant (Oil and Water Synthesis System for Energy, Plastic, and Rubber production). Perfect for the mid-game, when you don’t yet have a nuclear power plant but need plenty of energy with additional plastic and rubber output.
Easy to use — just plug and play: connect all pipes, wait until the water and oil finish filling the internal buffers, and then connect to the power grid. Requires 356.5 MW for startup.
Includes an integrated load-balancer for 9 fuel generators with a siphon effect: There’s an industrial fluid buffer on the second floor; once the oil amount reaches ~2,000 m³ (after about 15 minutes), siphoning will begin and all generators will start simultaneously. After a short while, an equilibrium state will form where the oil level in the main buffer remains stable.
Unfortunately, if you quit and reload the game, the siphon effect will stop due to game mechanics. To keep everything running smoothly regardless of restarts, simply open the red valve on the second floor once the generators are running, or before exiting the game.
DON’T FORGET to clear out the produced plastic and rubber! The factory has internal storage and will stop working after several hours if the output isn’t consumed.
Enjoy! 😊
- Hoeveelheid spullen 1.588
- Categorieën Power lines Complete factory Stable (1.1)
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Waardering
5 / 5
- Bouw variant 433.351
- Auteur eHoLai
- Download (2.477x) SBP downloaden SBP Configuratie Downloaden
- Bestandsgrootte 119,59 KB
- Gecreëerd op 20 dec. 2024 19:03:11
- Laatst bijgewerkt op 6 okt. 2025 12:59:34
- Live voorbeeld (Alpha Test) See blueprint
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Basic Wall (1 m)
152
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Foundation (1 m)
125
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Basic Wall (4 m)
119
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Zeshoekig Frame Raam
108
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Catwalk T-Splitsing
97
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Stroomkabel
68
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Basic Wall (4 m)
62
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Schone Pijpleiding Mk.2
62
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Schone Pijpleiding Mk.1
58
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Square Sign (2 m)
36
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Gespoten Balk
35
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Balk Verbindingspunt
34
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Label Sign (2 m)
30
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Catwalk Kruising
30
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Wandcontact Mk.1
29
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Half Foundation (4 m)
27
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Rechte Catwalk
26
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Steunbalk
26
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Vloergat Pijpleiding
26
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Pipeline Junction
25
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Large Vent
24
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Angled Frame Window
22
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Moderne Reling
20
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Plat Dak
20
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Hyperbuizen
19
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Basic Wall (1 m)
16
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Roof (2 m)
16
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Plat Dak
16
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Ladder
14
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Square Sign (0.5 m)
13
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Klep
13
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Kleine Betonnen Pilaar
13
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Transportband Mk.1
12
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Catwalk Hoek
10
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Fuel-Powered Generator
9
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Dubbel Wandcontact Mk.1
9
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Large Fan
9
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Transportband samenvoeger
8
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Roof (2 m)
8
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Round Concrete Beam
8
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Loopbrug Trap
7
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Foundation (4 m)
7
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Hypertube Branch
7
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Raffinaderij
6
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Uithang bord
6
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Geautomatiseerde Poort
6
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Energie Opslag
6
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Transportband Mk.4
6
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Transportlift Mk.1
6
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Kleine Pilaarondersteuning
6
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Vloeistof Buffer
6
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Glazen Frame Fundering
5
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Muurdoorgang Pijpleiding
4
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Transportlift Mk.4
4
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Outer Corner Roof (2 m)
4
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Pijpleidingsmuursteun
4
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Half Foundation (1 m)
3
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Muur met Deur Zijkant
3
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Klein Reclamebord
3
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Plafondlamp
3
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Muurdoorgang Hyperbuis
3
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Pijpleidingsondersteuning
3
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Hyperbuisondersteuning
3
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mixer
2
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Roof (4 m)
2
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Ramp Wall (4 m)
2
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Conveyor Wall Hole
2
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Vloergat Transportlift
2
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Industriële Opslagcontainer
2
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Wall-Mounted Flood Light
2
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Hyperbuis ingang
2
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Industriële Reling
1
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Label Sign (3 m)
1
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Hyperbuis Muurondersteuning
1
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Hyperbuis Muurgat
1
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Industriële Vloeistoffenbuffer
1
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Hypertube Junction
1
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Pijpleidingspomp Mk.2
1
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Beton
2.968
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Koperen plaat
879
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Draad
836
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Hogesnelheidsdraad
650
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IJzeren Stang
553
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Rubber
502
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Kwartskristal
466
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IJzeren plaat
455
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Stalen balk
417
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Siliciumdioxide
320
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Gewapend Betonnen Balk
281
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Stalen pijp
273
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motor
237
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Versterkte ijzeren plaat
120
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Aluminium behuizing
100
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Kunststof
97
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Modulair frame
90
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Kabel
68
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Zwaar modulair frame
21
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Computer
20
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rotor
8
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Kristaloscillator
3
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eHoLai - 6 okt. 2025 00:35:25
All MK5 belts have been downgraded to MK4 to better align with mid-game balance. If you don’t have aluminum production yet, you’ll just need to find 100 units of aluminum casing near some crash drop pods around the map
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eHoLai - 6 okt. 2025 00:02:46
Finally updated! Added lots of improvements: a smart-start load balancer, auto-connect compatibility, a technical floor for logistics, hyperloop travel, improved aesthetics, and more!
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JPRC - 8 apr. 2025 17:26:10
This is indeed a beautiful AIO factory !! But "the best for mid-game" ?... It uses Mk5 belts and conveyors, aluminium Casing and sheets, and many AWSOME things. It is then for a rich and lucky "mid-game"! It would be nice to scale down this factory with requirements fitting better a real mid-game situation, for the average player .... (and without the added foundation :) )
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badnetmask - 4 jan. 2025 00:48:11
This blueprint is great. Very efficient and useful. Thank you! I would like it even more if it was totally on the floor, then it would be easier to sync with my other stuff. I see you elevated everything to run just one pipe below. Would it be possible to run this pipe inside somehow?