Space elevator upgrade 4 for GRN




Space elevator upgrade 4 for Global rail network
Input:
- Coal 730
- Iron ore 730
- Copper ore 730
- Caterium ore 470
- Limestone 380
- Bauxite 210
- Raw quartz 30
- Sulfur 25
- Crude oil 420
- Nitrogen gas 120
- Battery - Only if you decide to use drones. Batteries for production chain are included, so if you don't use drones, you don't need to import batteries
- Power - there is build in 20GW power generator, which cover all megaprint needs, so no power requirements
Output:
- Assembly director system 2
- Magnetic field generator 2
- Thermal propulsion rocket 0.5
- Nuclear pasta 0.5
It fit needs for upgrade 4000/4000/1000/1000
No mods required.
IMPORT
- 4 train stations
- 12 drone ports
Complex is connected to Global rail network, but it is not mandatory, you can use it separately, with your own train network. One train station is dedicated for fluids(2 platforms for oil + 1 platform for nitrogen gas - DO NOT MIX IT). Another 3 train stations with 12 platforms are used for import of resources mentioned above. Each platform has its own buffer container. Doesn't matter, what you deliver where, there is big sorter under train stations and it will do its job and sort all incoming resources to dedicated warehouse containers.
There are also 12 drone ports, 1 dedicated only for batteries import, but another 11 can be used for any mixed resource income(materials come thru same sorter and reach dedicated WH container). It is up to you, how you will deliver resources, but don't forget, if you want to use drone ports, you need to deliver batteries. Of course, you can mix deliveries and use train station + drone ports to deliver same material. From dedicated WH container, each resource is moved to truck stations under train station complex and distributed by 8 tractors to another buildings. We all know, trucks and tractors are bugged, but i decided to use them for visual effect. I did a long term testing and it works well. If you don't like tractors, you can replace them with belts. Fuel for tractors is created from rubber waste and distributed by belts in floor.
3rd possibility is to deliver resources by trucks(tractors) from outside of complex, directly to truck stations integrated to relevant building(there is road heading outside of complex). But be careful, it is direct delivery, no sorter in place, no buffer container in place(except sulfur and bauxite, they have their own buffer container in production building - it was necessary due to shared truck station for both materials). IF you decided to go this way, i recommend to build dedicated input truck station and connect it to sorter, to keep sorting and buffering. There is a big excess of fuel(petroleum coke) production, so you can use produced fuel for your own trucks.EXPORT
There is no reason to deliver low runners by train, so either you take them from container and move them manually, or use dedicated drone port for export goods only.Lights controls are placed at the bottom of power tower, currently set to respect day/night cycle. There is also hyper tube entrance to reach tower.
For smooth start of production, firstly setup all delivery routes and once trains/drones are delivering materials, find power switch mounted on wall, close to Particle accelerator and turn it ON.
I created short introduction video. Please don't blame me, i did it with some free video recorder, with not so good performance and quality. Also for unknown reason, Youtube transformed it to SD only. But it should be illustrative video and not video to win film festival in Cannes. I will try to find way for HD version, but for now only SD is available. At the end of video you can find instructions, how to connect it to GRN(just delete and reconnect 4 rails).
https://youtu.be/-Cvz1XXbBWYMy recommendation is to build it in original location, but it is not mandatory. You can build it anywhere, but then you need to adopt rail connection and also delete all 8 tractors and create new one with new paths(if you build it on non original location, tractors will try to reach original paths).
25.7. Anthor released update for SCIM experimental branch. Problem with water extractors solved, so now you can use megaprint also in U8 experimental version. Just be sure, when you open Interactive map editor, there is a big button on top right corner, click there and choose Game branch EXPERIMENTAL. If you will not do it and integrate it in Early access branch, correction script will not replace water resource and you will have in water extractors storages Nuclear waste. Solution tested, works well.
For U7 no changes, import it with Early Access branch and all works fine.Don't be lazy and rate my megaprint by clicking on stars! Other players also want to know, if this is usable, or trash. Thanks.
All my blueprints https://satisfactory-calculator.com/en/blueprints/index/index/idU/30791/user/Katoo
All my megaprints https://satisfactory-calculator.com/en/megaprints/index/index/idU/30791/user/Katoo
- Items count 29,431
- Coordinates 310,520 / 75,770
- Only paste on original location No
- Categories Complete factory UPDATE 7 UPDATE 8
- Created on Jun 19, 2023, 7:56:24 AM
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Modern Railing 5,082
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Small Concrete Pillar 1,718
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Basic Wall 4m 1,675
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Conveyor Belt Mk.5 1,663
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Foundation 1m 1,542
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Foundation 4m 1,367
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Foundation 4m 1,090
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Conveyor Lift Mk.5 1,045
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Road Barrier 1,021
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Foundation 1m 828
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Big Concrete Pillar 827
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Power Line 763
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Metal Beam 638
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Label Sign 4m 588
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Frame Window 555
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Full Frame Window 507
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Basic Wall 4m 483
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Pipeline Mk.2 462
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Conveyor Splitter 436
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Conveyor Merger 392
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Panel Window 387
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Glass Frame Foundation 343
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Roof Flat 330
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Frame Wall 312
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Conveyor Pole 306
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Ramp 4m 293
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Basic Wall 1m 273
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Roof Flat 272
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Wall Outlet Mk.1 252
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Roof 2m 225
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Catwalk Crossing 209
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Catwalk T-Crossing 195
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Inv. Ramp 4m 156
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Pipeline Junction Cross 146
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Catwalk Straight 131
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Square Sign 0.5m 130
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Beam Connector 129
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Basic Wall 1m 122
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Smart Splitter 121
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Foundation 1m 107
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Wall Mounted Flood Light 105
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Painted Beam 104
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Catwalk Stairs 98
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Conveyor Ceiling Mount 94
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Assembler 81
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Pipeline Mk.2 (No Indicator) 75
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Roof 2m 74
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Inv. Ramp 4m 72
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Roof 4m 72
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Railway 63
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Fuel Generator 58
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Pipeline Support 58
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Constructor 57
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Label Sign 2m 54
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Square Sign 2m 48
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Frame Floor 47
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Refinery 46
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Small Pillar Support 37
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Hex Frame Window 36
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Foundry 31
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Outer Corner Roof 2m 30
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Block Signal 29
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Portrait Sign 28
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Manufacturer 27
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Half 4m Foundation 26
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Industrial Storage Container 26
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Inv. Ramp 2m 24
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Foundation 2m 24
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Roof 1m 24
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Catwalk Corner 24
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Center Door Wall 23
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Pipeline Floor Hole 23
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Center Door Wall 19
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Roof 4m 18
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Stackable Conveyor Pole 18
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Smelter 17
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Half 2m Foundation 15
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Ceiling Light 15
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Truck Station 15
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Half 1m Foundation 14
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Automated Gate 13
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Drone Port 13
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Valve 13
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Double Ramp 4m 12
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Blender 12
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Railroad Switch Control 12
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Double Ramp 4m 10
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Beam Connector Double 10
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Ramp Wall 2m 10
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Water Extractor 10
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Ramp Wall 4m 9
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Freight Platform 9
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Down Corner Ramp 4m 8
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Outer Corner Roof 4m 8
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Display Sign 7
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AWESOME Sink 7
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Foundation 2m 6
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Big Pillar Support 6
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Fluid Buffer 6
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Pipeline Wall Support 6
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Stackable Pipeline Support 6
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Up Corner Ramp 4m 5
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Hypertube 5
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Double Ramp 8m 4
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Frame Foundation 4
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Roof 4m 4
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Beam Support 4
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Square Sign 1m 4
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Industrial Fluid Buffer 4
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Conveyor Wall Mount 4
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Pipeline Wall Hole 4
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Train Station 4
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Double Wall Outlet Mk.1 4
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Pipeline Pump Mk.2 3
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Hypertube Wall Support 3
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Fluid Freight Platform 3
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Inner Corner Roof 4m 2
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Inner Corner Roof 2m 2
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Lights Control Panel 2
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Ramp Wall 2m 2
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Side Door Wall 2
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Jump Pad 2
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Conveyor Lift Floor Hole 2
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Hypertube Entrance 2
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Foundation 2m 1
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Small Metal Pillar 1
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Inv. Ramp Wall 2m 1
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Center Door Wall 1
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Inv. Ramp Wall 2m 1
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Ladder 1
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Oil Extractor 1
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Particle Accelerator 1
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Pipeline Pump Mk.1 1
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Hypertube Wall Hole 1
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Hypertube Floor Hole 1
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Hypertube Support 1
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Power Pole Mk.1 1
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Power Switch 1
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Concrete 52,404
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Iron Rod 13,232
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Quickwire 6,295
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Iron Plate 5,762
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Cable 5,711
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Steel Beam 4,723
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Alclad Aluminum Sheet 4,403
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Copper Sheet 3,440
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Quartz Crystal 3,405
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Silica 2,970
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Rubber 2,952
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Steel Pipe 2,046
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Plastic 2,031
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Motor 1,786
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Reinforced Iron Plate 1,493
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Wire 1,419
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Heavy Modular Frame 1,330
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Rotor 1,290
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Aluminum Casing 1,250
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Encased Industrial Beam 710
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Modular Frame 565
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Computer 346
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High-Speed Connector 260
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Radio Control Unit 215
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AI Limiter 128
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Electromagnetic Control Rod 100
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Circuit Board 58
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Cooling System 50
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Fused Modular Frame 20
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Supercomputer 10
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Turbo Motor 10
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Tom Supergan - Sep 15, 2023, 11:36:57 PM
@Katoo: I am deeply grateful you shared this meticulous build for others to enjoy. You took so much time to place everything together that fits together logically and aesthetically. I like that you included tractors to do the resource delivery, so we can see on our compass and map how active and alive the factory is. It was a gamble to use such bugged vehicles, but it is acceptable (I had to replace a cement tractor that disappeared after reloading a save, but I don't have as many problems with your factory vehicles as I do with my others). This mega-print brought me back into the game to finish the final delivery. Very satisfying! Thank you for bringing fun and enjoyment to the final stage of the game that was too tedious for me to build manually.
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Katoo - Sep 15, 2023, 5:07:48 AM
@Tom Supergan glad to hear, that you are satisfied with my factory. I didn't want to push players to build space elevator on exact place and let them keep elevator, where they already have it. Drones can easily transfer output from my factory, because they are really low runners. Anyway i saw your screens, nice and easy solution! Good job mate.
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Tom Supergan - Sep 14, 2023, 9:08:46 PM
Katoo: I am thrilled to be able to use this factory off the coast north of the Rocky Desert without any issues with the tractors related to a custom location (U7). The blue pathing arrows for them are all pointing in the same direction (perhaps to original location), but it has no effect on the trucks following their routes in the new location. All resources are picked up delivered, and I now have all of the required parts built to send up the space elevator. Only issue I found was one of the squished elevators for caterium into the constructor (end of the line) had to be rebuilt. I wasn't using any mods, so the belt to the new elevator clips into the ceiling a little.
I couldn't resist so made a little stool for the base of the space elevator to sit on between the train station and particle accelerator, and ran a short belt to it to load the finished parts. The interactive map shows my home factory which is placed nearby, with its train station. https://snipboard.io/gSTGI0.jpg https://snipboard.io/H2oX0a.jpg https://snipboard.io/OjgNZV.jpg
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Katoo - Jul 25, 2023, 3:38:09 PM
@sgtperry problem solved, SCIM page was updated and now you can use it also with U8 version. More info in description.
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Asmodeus801 - Jul 12, 2023, 2:38:52 AM
Haha, NM my previous post.. Would help if I read ALL the description.
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Asmodeus801 - Jul 12, 2023, 2:38:11 AM
As a side note. I am on Update 7 still, but I had to redo some of the train railways where this megaprint joined with GRN. Maybe in a future update just have it where we connect the 4 small lines to it?
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sgtperry - Jul 9, 2023, 9:10:25 AM
@katoo, thanks for response, have a good vacation
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Katoo - Jul 8, 2023, 2:37:59 PM
@sgtperry still waiting for correction in SCIM. Anyway, im on holiday and will be back in 2 weeks, so do not expect any changes in next 2 weeks.
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sgtperry - Jul 7, 2023, 7:05:58 PM
any way to put this into current game? or still waiting to update?
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viewing cutscene - Jul 2, 2023, 5:55:39 AM
Fantastic build!
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Katoo - Jun 20, 2023, 9:02:34 AM
@Elfim0FF thanks a lot mate, i appreciate it. And don't worry, im pretty sure, that a lot of players doesn't like big and difficult project like this, including drones, trains, sorter, tractors, fences...and prefer clear, simple, effective building like you did. Players will rate our projects, so we can learn from it.
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Elfim0FF - Jun 20, 2023, 7:51:35 AM
I have to admit, your project is clearly better than mine! Respect to you!