Take all the desert (except certains impures mines) by trains. Update 5 OK.
Update for Update 5.
Here, I have just finished my stations which take all the desert (except certain impure ones). It lacks decoration, but it is functional. Vanilla version.
To do for you :
Connect electricity. Connect the railways with your railways circuits. Edit on each train, add your unload station.
Trains already configure. Just launch autopilot.
Capacity:
Iron: 24600 (1560 + 4680 + 5940 + 7200). 13 frets
Quartz: 1200. 1 fret
Coal: 7440 (2760 + 4680 ). 6 frets
Copper: 7740 (600 + 2400 + 5340) (station 1 give 600 on first fret. station 2 give 1200 for fret 1 & 2. Station 1 was usuless if you take station 2). 6 frets
Limestone: 7320 (1800 + 5520). 6 frets
Caterium: 1560. 2 frets
Sulfur: 1560. 2 frets
I split the whole into 4 stations (these are the figures in brackets). The basic idea is that, for example, the iron train stops at station 1 2 3 and 4, the wagons fill up (13 wagons for the iron) but it is possible to take only station 1 and 2 if you don't want as many.
New fast video tour : https://youtu.be/T-zAy_sS1jc
Old video tour : https://youtu.be/UAONewaieh8
- Items count 22,150
- Coordinates 271,815 / -175,706
- Only paste on original location Yes
- Categories Complete factory Tracks system UPDATE 5
- Created on May 31, 2021, 6:46:10 AM
- Last updated on May 30, 2022, 9:02:54 PM
- Basic Wall 4m 7,067
- Foundation 4m 3,866
- Foundation 1m 2,738
- Conveyor Belt Mk.5 1,651
- Conveyor Pole 1,216
- Double Ramp 8m 810
- Basic Wall 4m 760
- Basic Wall 1m 474
- Power Line 428
- Double Ramp 4m 369
- Walkway Straight 220
- Railway 211
- Power Pole Mk.1 177
- Conveyor Lift Mk.5 166
- Inv. Ramp 4m 160
- Stackable Conveyor Pole 155
- Small Concrete Pillar 140
- Roof Flat 115
- Conveyor Wall x1 104
- Wall Outlet Mk.1 102
- Ramp 4m 91
- Industrial Railing 84
- Basic Wall 1m 80
- Miner Mk.3 72
- Foundation 2m 71
- Single Window 59
- Block Signal 43
- Ramp Wall 2m 40
- Inv. Ramp Wall 2m 39
- Freight Platform 39
- Power Storage 35
- Double Wall Outlet Mk.1 31
- Portrait Sign 28
- Glass Frame Foundation 26
- Conveyor Wall x3 26
- Conveyor Wall x2 23
- Empty Platform 19
- Train Station 16
- Ramp Wall 4m 15
- Ramp Wall 2m 14
- Roof 2m 13
- Frame Window 12
- Conveyor Belt Mk.4 10
- Inverted Quarter Pipe 9
- Ramp 2m 9
- Conveyor Merger 9
- Railroad Switch Control 9
- Power Pole Mk.3 9
- Quarter Pipe 8
- Ramp 1m 8
- Ladder 7
- Inv. Ramp 1m 6
- Wall Mounted Flood Light 6
- Inv. Ramp Wall 4m 6
- Walkway T-Crossing 5
- Double Ramp 2m 4
- Center Door Wall 4
- Walkway Ramp 4
- Conveyor Splitter 4
- Inv. Up Corner 4m 3
- Conveyor Belt Mk.3 3
- Up Corner Ramp 4m 1
- Tilted Wall 4m 1
- Reinforced Window 1
- Conveyor Lift Mk.3 1
- Path Signal 1
- Power Switch 1
- Concrete 64,408
- Wire 4,687
- Steel Pipe 3,917
- Iron Rod 2,693
- Alclad Aluminum Sheet 1,983
- Cable 1,811
- Iron Plate 1,781
- Fused Modular Frame 720
- Heavy Modular Frame 412
- Supercomputer 360
- Modular Frame 350
- Quartz Crystal 280
- Steel Beam 272
- Portable Miner 216
- Turbo Motor 216
- Computer 207
- Motor 195
- Stator 175
- Quickwire 170
- Silica 144
- Reinforced Iron Plate 112
- Circuit Board 86
- Copper Sheet 68
- Rubber 27
- Encased Industrial Beam 22
- High-Speed Connector 18
- AI Limiter 1
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Celti - Oct 12, 2022, 8:15:33 PM
I answer in case: normally it works with update 6 the area has not been modified (or too little) since 5 to have an impact :)
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Ash_Lily - Sep 8, 2022, 8:48:36 PM
sorry you can ignore my original comment
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Ash_Lily - Sep 8, 2022, 8:47:20 PM
Also, since you have to place this in the original spot, where is that for this build?
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Ash_Lily - Sep 8, 2022, 8:32:27 PM
Are there plans to make this update 6 compatible?