

Starter electronics base once you get to oil. Skip those pesky iron/copper ores. Only three inputs!
In:
- Crude Oil 300/min
- Caterium Ore 300/min
- Raw Quartz 260/min
Out:
- Plastic 350/min
- Rubber 350/min
- Quickwire 100/min
- Quartz Crystal 100/min
- Silica 25/min
- Circuit Board 10/min
- AI Limiter 10/min
- Computer 6/min
- Crystal Oscillator 6/min
- High-Speed Connector 5/min
Misc:
- Size 8x9 (Blueprint Designer Mk.4.1 https://ficsit.app/mod/KBlueprintDesignPlus )
- Schematic: https://www.satisfactorytools.com/1.0/production?share=xXdcL2jZlwvEx2vxSlgV
- Uses 10 shards
- If you don't connect caterium and quartz, factory makes 433+/min rubber and 463+/min plastics, making this a decent starter rubber/plastic factory also
Special Notes:
- Requires a lot of inventory slots to place. Here's three ways how to get extra slots:
- Edit your game.ini file (%LOCALAPPDATA%\FactoryGame\Saved\Config\Windows) and add these three lines to it:
- [/Script/FactoryGame.FGPlayerSettings]
- mDefaultPlayerInventorySlots=250
- mDefaultArmEquipmentSlots=5
- Use SCIM to edit your save file. Go to https://satisfactory-calculator.com/en/interactive-map, load your save game file, click OPTIONS, add as many slots as you want, export the modified save file, and load that save file.
- Use a mod to increase your inventory size, such as https://ficsit.app/mod/Additional_300_Inventory_Slots
Instructions: Plug everything in, then be patient while the fuel factory comes online, followed by the rubber/plastic factory, and then finally the electronics factory. Some intermediates (like circuit boards) will take a while to show up.
Commentary: This was a super annoying blueprint to make, and I only finished it because I wanted it for a personal game. First, I had to make the diluted packaged fuel loop which I didn't really want to do because feedback loops are annoying to design and I'd rather use someone else's blueprint. That didn't exist so I had to make my own (published as standalone blueprint https://satisfactory-calculator.com/en/blueprints/index/details/id/8474/name/Ultracompact+10GW+Early+Oil+Diluted+Fuel ). Then I got to make a second feedback loop for rubber/plastic for the most efficient method, which there are many good blueprints for already but I had to design and build in my style. Only then did I get to make the electronics. I hope someone finds this blueprint useful! I'm rushing to publish this because I'm legitimately tired of looking at this one. I didn't even make it look that pretty with extra architecture. If you find any bugs please let me know and I will squash them.
Please leave a rating if it works and a comment if it doesn't!
If you find any bugs or have questions, find me on discord as .mustard. (must use both periods).
- Items count 1,570
- Categories Complete factory Stable (1.0)
- Rating
- Build version 385,279
- Author mustard
- Download (1,873x) Download SBP Download SBP Config
- File size 235.3 KB
- Created on Jan 12, 2025, 1:05:50 AM
- Last updated on Jan 25, 2025, 12:13:22 PM
- Live preview (Alpha Test) See blueprint