Space elevator upgrade 3 - Versatile Framework, Modular Engine, Adaptive Control Unit v1.2
Space elevator upgrade 3 - Versatile Framework, Modular Engine, Adaptive Control Unit v 1.2
Input:
Iron ore 3x480
Coper ore 330
Coal 351
Limestone 75
Plastic 75
Rubber 175
Power consumption 1460MWOutput:
Versatile framework 25
Modular engine 5
Adaptive control unit 1Size 12x12x12
This building is all you need for level 3 upgrade of Space Elevator. It produce all 3 needed products in exact ratio to generate 2500 Versatile Framework, 500 Modular Engine and 100 Adaptive Control Unit. Later all those products are needed for level 4 as an components.
It is a huge blueprint with a lot of factories connected in serial style. Means it needs a warm up start, to hold manufacturers running on 100% with exact production ratio. See bellow, how to properly start production:
- build BP and connect all belts - there are signs what to connect where
- connect power to wall outlet near input belts - again is marked with power sign
- wait 90 minutes and let it run. Only 1st and 2nd floor are connected to power, so all machines are producing and filling internal storages
- once 90 minutes passed(or more), go to 3rd floor and turn on power switch to start manufacturers - again it is marked by signs
- enjoy smooth production
If you don't mind, that manufacturers will not works with 100% efficiency, because of lack of input components, you can turn ON power switch immediately. But my recommendation is to wait 90 min. Output is connected to 3 containers on 3rd floor.
There are no MODS required.
If you like level 3 upgrade, maybe check my megaprint for level 4 upgrade here https://satisfactory-calculator.com/en/megaprints/index/details/id/1454/name/Space+elevator+upgrade+4+for+GRN
Don't be lazy and rate my blueprint by clicking on stars! Other players also want to know, if this is usable, or trash. Thanks.
All my blueprints https://satisfactory-calculator.com/en/blueprints/index/index/idU/30791/user/Katoo
All my megaprints https://satisfactory-calculator.com/en/megaprints/index/index/idU/30791/user/Katooversion 1.1 - disconnected steel beam constructor connected
version 1.2 - smart splitter setup for steal ingots coming from 1st to 2nd floor corrected. By mistake overflow was set to right, instead of left
- Items count 3,280
- Categories Complete factory UPDATE 7 UPDATE 8
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Rating
5 / 5
- Build version 211,839
- Author Katoo
- Download (10,319x) Download SBP Download SBP Config
- File size 307.55 KB
- Created on May 3, 2023, 12:55:56 PM
- Last updated on May 31, 2023, 5:47:51 AM
- Live preview (Alpha Test) See blueprint
- Conveyor Lift Mk.1 331
- Basic Wall 4m 300
- Conveyor Belt Mk.4 292
- Conveyor Splitter 287
- Foundation 1m 270
- Conveyor Merger 220
- Power Line 218
- Catwalk Straight 160
- Conveyor Belt Mk.1 143
- Frame Window 132
- Conveyor Lift Mk.4 128
- Conveyor Belt Mk.3 125
- Constructor 101
- Conveyor Lift Mk.2 70
- Smelter 59
- Basic Wall 4m 47
- Roof 2m 40
- Foundation 1m 39
- Assembler 34
- Conveyor Lift Mk.3 27
- Panel Window 24
- Painted Beam 22
- Conveyor Belt Mk.2 20
- Half 1m Foundation 20
- Catwalk Stairs 18
- Catwalk Corner 15
- Conveyor Ceiling Mount 14
- Conveyor Pole 14
- Outer Corner Roof 2m 14
- Manufacturer 12
- Conveyor Lift Floor Hole 10
- Foundry 9
- Modern Railing 9
- Glass Frame Foundation 8
- Catwalk T-Crossing 8
- Label Sign 2m 8
- Stackable Conveyor Pole 6
- Smart Splitter 5
- Portrait Sign 4
- Storage Container 3
- Wall Outlet Mk.1 2
- Inner Corner Roof 2m 2
- Basic Wall 1m 2
- Square Sign 0.5m 2
- Power Switch 1
- Side Door Wall 1
- Half 1m Foundation 1
- Catwalk Crossing 1
- Label Sign 3m 1
- Double Wall Outlet Mk.1 1
- Concrete 2,812
- Cable 2,540
- Iron Plate 2,146
- Iron Rod 1,265
- Reinforced Iron Plate 660
- Plastic 600
- Encased Industrial Beam 548
- Wire 488
- Silica 312
- Steel Beam 243
- Rotor 236
- Heavy Modular Frame 120
- Modular Frame 90
- Quartz Crystal 61
- Motor 60
- Quickwire 20
- AI Limiter 6
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Diezalottt - Mar 27, 2024, 1:57:24 AM
Hi, I was having the same issue as McCracker where no iron plates were getting created. I figured out the problem.
I didn't see the third iron input on the bottom because I was trying to build in water. Perhaps he was doing the same thing.
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reazn__ - Mar 10, 2024, 10:24:32 AM
@Katoo i dont think i gave enough detail of the problem im having so heres some more. what i mean is that with the foundry, the lifts for the iron input the iron into it, but where the coal does get onto the lift it doesnt get inputted into the foundry. i have no clue how to fix this but some things ive tried: deleting/replacing foundrys, reselecting recipies, replacing belts/lifts to no avail :(
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Katoo - Mar 10, 2024, 5:45:22 AM
reazn__, oh, hard to answer. But BP has no issue, we used it last time 2 days ago on multiplayer game and it works without issue on U8. Try to reconnect coal, follow belts and check, where it is stuck...maybe some mods...? If no success, you can contact me on discord as [SCUM]Meduza1111#0669.
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reazn__ - Mar 10, 2024, 3:15:03 AM
hi katoo! im having problems with coal. i have the coal input set up but the smelters arent picking it up. do you know of anyway to fix this?
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Grim46 - Mar 3, 2024, 11:08:10 PM
Love this BP just started using them and dang had to bolster power but just chuggs along!! Nice thanks
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akorbs - Feb 5, 2024, 4:05:44 PM
This blueprint is great. Although I personally had an issue after put it in. I'm not sure if it's just the mods I have, or whatever, but after hooking everything up, there was an issue somewhere in the line that would start producing and sending screws down 2 iron ingot lines. I had to set 2 smart splitters to pull all the screws out and then redo every conveyor lift affected on those manifolds.
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Katoo - Jan 4, 2024, 12:11:12 AM
Hello BobTheDestroyer, please read a comment bellow from 28th June. Or use some mod to enhance slots(there is bunch of mods to extend your inventory slots).
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BobTheDestroyer - Jan 4, 2024, 12:04:55 AM
Sorry if I'm being naive, but this blueprint requires far more resources than you could carry in your inventory. How do I place it if I am unable to carry all the ingredients?
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Katoo - Dec 30, 2023, 6:45:21 AM
MercenaryCrow please check description again. There is written input of plastic and rubber needs. It is not visible on 3rd picture, because inputs are on different place, but there are signs(on first image you can see 2 inputs on left side of building-plastic & rubber). Of course, if you will not deliver rubber and plastic, it can not produce finish parts.
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MercenaryCrow - Dec 29, 2023, 11:41:24 PM
Does this blueprint rely on any specific recipes that have to be unlocked? Some of the things in the production chain include materials that can't normally be made with only Iron, Copper, Coal, and Limestone. Plastic, for instance. Is this why my instance of this blueprint isn't producing any of the end products?
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Katoo - Dec 26, 2023, 7:29:10 AM
MercenaryCrow it is Daisy chain mod. I can build it with mod and other players can use it also in non modded game.
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MercenaryCrow - Dec 26, 2023, 1:52:48 AM
I took a look inside. How did you get Constructors to connect power to each other? Normally, they can only have one connection each.
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Katoo - Dec 16, 2023, 9:19:33 PM
Finian826 unfortunately not :(
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Finian826 - Dec 16, 2023, 6:58:16 PM
By chance do you have a copy of this with no walls or roof? Much like you did with the stage 2 blueprint.
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tillamonk - Oct 6, 2023, 9:28:02 PM
Thanks, Katoo. I didn't even know that was a thing. I will check out how to load my save and see what groovy stuff I can do there.
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Katoo - Oct 6, 2023, 7:16:51 PM
Hello tillamonk, glad to hear, that you like my work. White walls - #C7C8C7, blue - #21476A. BTW, if you load your save game file to SCIM interactive map, you can right click on object and select Update Custom Color. And you will see colors used on object. I did same for you right now, because i really dont remember all color codes i ever used :)
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tillamonk - Oct 6, 2023, 3:50:44 PM
Great blueprint. Worked first try after I used the inventory slot mod to gather enough materials. Very nice. Would you mind sending me the hex code for the blue walls? I like the color and messed around for a while but never quite matched the color blue you used. Thanks for helping and for a great blueprint. 5 stars !
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Katoo - Jul 16, 2023, 11:38:54 PM
@Hello, BP itself is OK, a lot of players use it without issue. So i really have no idea, where you have issue. Just check production chain and you will see. Plate constructors are feeding from first row iron ingots smelter. Normally there should not be any issue. Make sure your 3rd floor power switch is disconnected, to not consume produced parts immediately. Let it run and check in 30mins, i bet all will be OK. Then turn ON power switch again, to start final product production.
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McCracker02 - Jul 16, 2023, 5:00:00 PM
@Katoo Am I missing something inside the factory? I have it all set up but the iron plate constructors are not getting iron ingots
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Zweetsok1 - Jun 30, 2023, 8:35:47 AM
@Katoo, thanks for the tip. I just downloaded the mod manager for extra storage space. The factory itself is beautifull!! thanks for all your uploads, it makes the game so much more fun for me.
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Katoo - Jun 28, 2023, 4:44:48 PM
@Zweetsok1, my apologize, not just to you, but to all players. When i was building this beast, i used blueprint developer map, where i have 200 slots unlocked, so i did not realize issue with slots. To be honest, i have no idea, how many slots can be unlocked in game, but if you are telling me, all are unlocked and still not enough, there is no other way, than unlock them outside of game. It is very easy, load your save game to SCIM map editor https://satisfactory-calculator.com/en/interactive-map . Go to OPTIONS / PLAYER and with PLUS button add as many slots as you want. Export your save game. It will have different name, so it will not touch your original save game file, so no worries. Load to game changed save game file and enjoy. Again sorry.
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Zweetsok1 - Jun 28, 2023, 10:50:02 AM
@Katoo i love your blueprints, i use them a lot. I do have an issue with this print. it requirs 80 inventory slots. but the maximum in the game is 81. With the last 6 slots you get from tier 7, which is locked by the space elevator. Sooo how do i get the factory up and running without the last 6 slots
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Katoo - Jun 21, 2023, 2:28:54 PM
@BilBuck thanks a lot mate, i appreciate it. Glad to hear you like my works. Maybe check my new beast Space elevator upgrade 4. It is located in megaprints. I just added link here to description.
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BilBuck - Jun 21, 2023, 10:31:11 AM
NvM lmfaoo ignore my comment idk how to delete them but I just saw. my b for being a dunce XD
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BilBuck - Jun 21, 2023, 10:30:11 AM
I've used a bunch of your other builds katoo, as they are prbly the most reliable and stable BP's on this site, and I'm about to use this one, but first I was just wondering: around how much power is used in this beast of a factory XD?
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SLEEPY_LOCO - Jun 17, 2023, 6:29:26 PM
In Update 8 it shows the power shards required for BP
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SLEEPY_LOCO - Jun 17, 2023, 6:28:30 PM
Running Update 8 (in experimental) with all the upgrades for pocket (inventory) size. cant get all the materlials to fit
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Katoo - Jun 15, 2023, 8:44:18 PM
@Bengalrunner im so sorry, but can not. Material list is calculated by SCIM web page and it is not so accurate. It doesnt take into account for example resources needed for belts. So it there is a lot of belts, resources needed to build those belts are not included in list. Same for power shards. It is a know issue, maybe will be corrected with U8 update.
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Bengalrunner - Jun 3, 2023, 2:34:26 PM
can you update the required material list, it does not show the power slugs required
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Katoo - May 31, 2023, 5:49:23 AM
@Ozar21 i see it, smart splitter setup updated. Thanks mate.
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Ozar21 - May 30, 2023, 8:26:23 PM
@Katoo Hello, Your steel fabrication is separated into 2 production lines on the first floor. To make the steel requirement of the 2 production lines (steel beam and steel pipe) uniform, you added a smart (intelligent) dispatcher that sends the extra steel to the right instead of sending to the left (to the steel beams). Check your smart (intelligent) dispatcher, you will see that it never send extra steel to steel beam.
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ericxxxx - May 26, 2023, 3:40:10 AM
how do get to 480 iron ore pre-min X3 mk-3 only dose 300pm with all three shard.
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Katoo - May 25, 2023, 7:20:04 PM
@Ozar21 hello, i found unconnected steel beam and made a correction. I will upload updated version in 5min. With smart splitter i dont know, what do you mean. Steel ingot smart splitter have center output for second floor pipes production. Left output has to be disconnected and right output is overflow for second floor steel beam. It has t be like this, i cant see any issue there.
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Ozar21 - May 25, 2023, 2:02:08 PM
Ok, i found a little problem with repartition steel pipe and steel beam : First floor : smart dispatcher (steel) dispatch steel on right when he should dispatch on left Second floor : the first steel beam machine is not connect to dispatch its production we can easily correct its 2 points without updating the modder. Otherwise, it's a very nice plant that works wonderfully
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N3vrm0r318 - May 15, 2023, 8:13:59 PM
Once it gets it up and running, this factory if a thing of beauty.
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Katoo - May 10, 2023, 5:04:46 PM
@badseed no, it is blueprint. Blueprint you can import to game and build it in game. Megaprint can not be builded in game, only in external tool. In this case SCIM Interactive map. So for sure, this is blueprint, just download it, put it to blueprint folder and open game and build it :)
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ɃΛÐSΞΞÐ - May 9, 2023, 10:59:20 PM
This was posted to the wrong section? should be in megaprints not blueprints i think
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Katoo - May 5, 2023, 8:39:02 PM
@Zwren it is very easy, load your save game to interactive map, in Option menu add 100 inventory slots, export save game and load it to game. Enjoy 100+ inventory size.
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Zwren - May 5, 2023, 8:18:05 PM
@Katoo Thank you. I can't increase my inventory any more without advancing with the space elevator. I don't understand how the interactive map can add inventory positions instantly. Either way, I appreciate the response and your blueprints.
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Katoo - May 5, 2023, 10:15:11 AM
@Zwren it is huge complex, so there is no way, you have to increase your inventory size. Either in game by unlocking levels, or use SCIM interactive map https://satisfactory-calculator.com/en/interactive-map and add inventory positions instantly.
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Zwren - May 4, 2023, 10:40:45 PM
I'm having trouble with a lack of inventory space. Am I missing something? I simply don't have enough spots for all of the materials to build the blueprint. I have an 8x9 inventory. There is only one more +6 inventory upgrade available to me currently (bottom of sulfur in MAM). What am I missing?
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GeriatricGamer - May 4, 2023, 3:17:18 PM
Removed, rebuilt and working perfectly - thanks so much for making this, I'm in awe
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Katoo - May 4, 2023, 9:18:23 AM
@GeriatricGamer you are right. I finished tests of functionality and then build exterior parts like walls, roof...i bet i misclicked during roof modification and deleted manufacturer. I did not test it after exterior creation and it is my fault. New SBP uploaded with correction, so now it is OK. With Micro Manage mode you can delete with 3 click whole building and build it again from new SBP. I really apologize to everyone who downloaded wrong blueprint. Sorry :(
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GeriatricGamer - May 4, 2023, 8:03:58 AM
i LOVE your work... Spent hours gathering the materials for this glorious factory. Only to find that when I went to turn on floor 3, there was a manufacturer missing (I have screenshots) its the second one from the power switch and as all are daisy chained to power I cannot place another one in the gap as everything overlaps. Other than that, I use a lot of your blueprints as you take so much care in making them look nice.