Full Map Railway Network U5 v1.1

Updated for U5!

Dual track and stations around the map connecting the 4 starting zones as well as other significant locations. This is not meant to reach every resource node, but to provide a framework that you can connect to for easy resource distribution. Every support structure is attached to the ground via pillars. There are no "floaty" bits. You should be able to successfully route a train from any station to another. Fully signalled with both Block and Path signals with an approximate avg mainline separation distance of 200m. Most stations are 3 wagon stops, but you can redo stations as you see fit.

Every effort was made to clear any resource nodes and crash sites, but there are a few exceptions. Most notably the Caterium node at the top of the waterfalls in Grass Fields. You can delete the track blocking the miner, then place the miner and replace the track. It will clip through the miner and work fine. In most cases you can just delete the track parts, clear the area, then rebuild. There will be a number of locations where you might want to clear some vegetation. Nothing indestructible should be blocking the path of the train.


  • Almost 70km of elevated track
  • Over 30 stations
  • Traverses all 4 starting zones
  • All Two-way track
  • All track and stations properly signalled
  • All structures grounded, no floaty bits!
  • Concrete support bases
  • Pillars with metal supports when distance is greater than 12m from base
  • Right-hand drive
  • Uses 1,550MW power.
  • 16k+ Objects

This blueprint is not aligned to the world grid.

v1.1 - Remove orphan switch toggles just north of Blue Crater station.

  • Items count 16,336
  • Coordinates 32,955 / -13,312
  • Only paste on original location Yes
  • Categories Tracks system UPDATE 5
  • Rating
    5 / 5
  • Build version 174,799
  • Author SkunkMonkey
  • Download (3,526x)