Global Rail Network 3.9 U8 (exp)
Global Rail Network 3.9 U8 (exp)
This is the first version GNR (3.9) in the Experimental Version U8 , it should also work in U7. What is new ? In 2 places the routing was changed because the original route was now through rocks. Some crossings were faulty, some rails are missing. I don't know why I didn't notice it before :). There were also some path signals somewhere in the middle of the route.... And now the most important thing: I removed a big part of the signals to make the trains run faster, but this can have the disadvantage that the following trains have to wait longer at block signals, but then they can make up for the lost time because the following signals are missing now.
All stations have been extended, now you can use a locomotive with 4 trailers
**! The first thing you should always do after loading a .sav file into the SCIM is to deselect "All Layers" and "Fauna" under the "Player Information" section. With very large blueprints, the editor may crash !
Concrete Color (white): #ffffff
Main Color (red) : #fe0000
Second Main (white) : #ffffff
Videolink : 1 : https://youtu.be/uW-Fm6JhDcc
Videolink : 2 : https://www.youtube.com/watch?v=DwuxCZjp_q4
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Since it's a lot of work for me which I also enjoy a lot, I'm not averse to getting some support. I like to drink coffee ... ;)
Paypal to: pravum@pra-mail.de
BTC : bc1q0vzcrsyutdanpzg5c6hejsx363fwm7lgpcs2cn
Thx a lot. .
I will try to keep the track up2date and if serious errors appear you are free to contact me . I am also happy about good feedbacks , have fun ;)
Feedback / Bugreport
Discord : https://discord.gg/gWVjBewpsZ
All Mega-Blueprints : https://satisfactory-calculator.com/en/megaprints/index/index/idU/14824/user/Pravum+L
My Blueprints : https://satisfactory-calculator.com/en/blueprints/index/index/idU/14824/user/Pravum+L
- Anzahl der Gegenstände 58.371
- Koordinaten 56.067 / -3.281
- Nur am ursprünglichen Ort einfügen Yes
- Kategorien Architecture Complete factory Interior decorations Exterior decorations Tracks system UPDATE 7 UPDATE 8
- Erstellt am 16.02.2022 06:40:44
- Zuletzt aktualisiert am 05.07.2023 12:56:57
- Fundament 4m 7.939
- Stromleitung 6.926
- Große Betonsäule 5.918
- Kleine Betonsäule 5.121
- Schiene 4.037
- Fundament 1m 3.196
- Große Säulenstütze 2.343
- Inv. Rampe 4m 2.096
- Förderband-Wandhalterung 1.656
- Straßenbeleuchtung 1.531
- Trägerstütze 1.399
- Metallträger 1.143
- Halbfundament 4m 992
- Strommast Mk.3 834
- Fensterwand mit Sprossen 784
- Gefärbter Träger 729
- Blocksignal 711
- Dach 1 m 640
- Weichen-Steuerung 573
- Rohr Mk.2 452
- Rampe 1m 411
- Modernes Geländer 397
- Wand 1m 367
- Fundament 2m 360
- Kleine Säulenstütze 354
- Industrielles Geländer 324
- Rampe 2m 303
- Rampe 4m 283
- Doppelte Trägerverbindung 250
- Wandstromverteiler Mk.1 186
- Träger Verbindungselement 185
- Quarterpipe (Invertiert) 183
- Beobachtungsturm 175
- Pipeline-Kreuzung 165
- Streckensignal 161
- Dach 1 m 144
- Energiespeicher 122
- Gläsernes Rahmenfundament 104
- Fundament 1m 103
- Rahmenrampe 101
- Frachtplattform 101
- Doppelrampe 8m 83
- Wand 1m 81
- Doppelrampe 4m 70
- Laufstegecke 68
- Laufstegtreppen 64
- Förderband Mk.5 57
- Treibstoffgenerator 56
- Strommast Mk.1 53
- Förderlift Mk.5 51
- Halbfundament 2m 48
- Pipeline-Wandhalterung 42
- Bahnhof 42
- Flachdach 40
- Leere Plattform 39
- Laufsteg Gerade 38
- Pipeline-Stütze 37
- Kleine Rahmensäule 36
- Rampenwand 1m 34
- Wandflutlicht 32
- Kohlegenerator 32
- Förderbandsplitter 31
- Frachtplattform für Flüssigkeiten 27
- Wand 1m 26
- Außeneckenerweiterung 4m 24
- Fundament 4m 22
- Förderband-Fusionator 21
- Eck-Rampe aufwärts 4m 20
- Geothermie-Generator 18
- Dach 2 m 17
- Rampe 1m 16
- Dach 2 m 16
- Raffinerie 16
- Halbfundament 1m 15
- Laufstegkreuzung 14
- Wasserextraktor 14
- Pipeline-Pumpe Mk.2 14
- Inv. Rampe 2m 13
- Verstärktes Fenster 13
- Inv. Rampe 1m 11
- Inv. Rampe 4m 8
- Deckenlicht 8
- Radarturm 8
- Rahmenrampe (Invertiert) 7
- Doppelrampe 2m 6
- Laufsteg mit T-Kreuzung 6
- Rahmenboden 5
- Flutlichtmast 5
- Laufstegrampe 5
- Fundament 2m 4
- Inneres Eckdach 1m 4
- Beleuchtungssteuerung 4
- Kleine Metallsäule 4
- Rampenwand 2m 4
- Inv. Rampenwand 1m 4
- Rampenwand 1m 4
- Wand 4m 4
- Kleine Werbetafel 4
- Porträt-Schild 4
- AWESOME-Schredder 4
- Industrieller Flüssigkeitsspeicher 4
- Pipeline Mk. 2 (Kein Indikator) 4
- Eck-Rampe aufwärts 2m 3
- Äußeres Eckdach 1m 3
- Wand mit Förderbanddurchführung x1 3
- Display-Schild 3
- Wand 4m 2
- Wand mit mittiger Tür 2
- Miner MK 3 2
- Ölpumpe 2
- Hochspannungsmast + Plattform 2
- Eck-Rampe abwärts 4m 1
- Automatisches Tor 1
- Wand mit seitlicher Tür 1
- Fensterwand mit Sprossen 1
- Große Werbetafel 1
- Industrieller Lagercontainer 1
- Strommast Mk.2 1
- Netzschalter 1
- Zweiseitiger Wandstromverteiler Mk.1 1
- Prioritäts-Netzschalter 1
- Beton 160.807
- Turbodraht 19.469
- Draht 19.403
- Stahlrohr 15.192
- Kabel 13.278
- Eisenstange 13.162
- Highspeed-Anschluss 9.101
- Stahlträger 8.765
- Gummi 6.742
- Eisenplatte 4.612
- Kupferblech 4.113
- Schwerer modularer Rahmen 2.270
- Motor 1.698
- Quarzsand 1.596
- Platine 1.506
- Modularer Rahmen 1.220
- Computer 1.033
- Verstärkte Eisenplatte 882
- Kunststoff 688
- Stator 610
- Rotor 460
- Stahlbetonträger 384
- Quarzoszillator 249
- Alclad-Aluminiumplatte 159
- Supercomputer 154
- Quarzkristall 55
- Verschmolzener modularer Rahmen 20
- KI-Begrenzer 13
- Mobiler Miner 6
- Turbomotor 6
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Entess_Gaming - 26.03.2024 13:30:20
what is the shed for next to the raw quartz station?
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Asmodeus801 - 22.01.2024 22:20:43
@Pravuum L: Any plans on adding Power Towers to the mix? :D
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Pravum L - 11.07.2023 09:34:45
@Asmodeus801, I already had the thought but I don't know exactly how to implement it. maybe I will do that in the future.
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Asmodeus801 - 11.07.2023 00:23:57
Any chance of adding a hypertube system along with it?
Also, Dodger - It works just fine on my computer, so it's likely your computer, not his megaprint....
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crashdodgers - 27.05.2023 06:04:22
Will you please sort out your blueprints, i.e. this one and the storage/sort that goes along with this blueprint, as every time I try and place them on my map it crash the map editer.
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SpiiderJ - 25.05.2023 13:07:26
Hi Pravum L Thank you for your superb work which revived me for many hours of fun :)
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frogtestees - 05.05.2023 19:00:30
Lags out game due to the addition of many, many 1900 creature spawners.
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Pravum L - 27.03.2023 11:50:53
@TheAussieFrenchman , Please join our discord, I think you will be helped there. ;)
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TheAussieFrenchman - 27.03.2023 05:41:43
Hi, is there any alternative to this specific megaprint? Because whenever I try to put it on my world, it comes up with "out of memory"
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Pravum L - 17.03.2023 23:35:24
@ethsmasher , join our Discord for help !
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ethsmasher - 17.03.2023 09:56:27
I cannot get the blueprint to paste to a save file.
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Pravum L - 06.03.2023 00:59:59
Unfortunately a reinstallation is necessary, for further questions just come to the Discord : https://discord.gg/gWVjBewpsZ
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SaltyoldBrit - 05.03.2023 21:46:36
is it easy to update to this from 2.9? or does it require a fresh install?
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Pravum L - 17.02.2023 16:12:20
You can remove the poles in SCIM.
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HrdRock - 16.02.2023 20:04:26
Can I download this with out the power poles then add them later??
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zwergenretter - 19.01.2023 19:21:04
is it world grid alligned, otherwise its useless for my purpose but great work
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Pravum L - 06.12.2022 03:06:04
NOW without Mods with Global Powerlines !
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Pravum L - 15.11.2022 14:11:52
Hi, it is possible to play this version without mods, but the powerlines are missing, otherwise it works too
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Anaxagoras - 14.11.2022 06:54:31
Thanks for your hard work! I would also like to request a version that works with vanilla Satisfactory, for those of us who can only play on GeForce Now (and so cannot use mods even if we wanted to).
The only "mods" that can be used on GFN are save mods, since you can upload modded saves to Steam's cloud as long as you can load the game, even if it runs too slow to be playable.
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Pravum L - 09.09.2022 10:32:03
@ezio_1 , If you remove the mod again, you will no longer have power on the train track.
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ezio_1 - 08.09.2022 07:58:10
Can i remove mod after installing blueprint?
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Pravum L - 19.08.2022 21:57:37
Thanks for the info, I'll have a look at it soon and come up with something ;)
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rob909e - 18.08.2022 14:38:31
From my previous comment. The connection from Cat Station to Waterfall Station. There is no bypass. Now there is..... https://ibb.co/jR320TZ
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rob909e - 18.08.2022 13:25:35
Thanks for your hard work! I have a concern about the Waterfalls Station. All the stations I've looked at are situated in way where the trains can bypass the station or, if need be, use the station to load or unload. Except the Waterfalls Station. This station has no bypass and any train running through the area MUST pass directly through the waterfall station, whether or not they need to load or unload. This will cause a serious bottle neck.
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Pravum L - 08.08.2022 14:13:47
Thank you, I was expecting someone to complain about that;) . The mod has no influence on the game but only serves the optics. The cables are the vanilla cables, only the poles are from the mod. Maybe I will convert it to vanilla at some point.
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moe_pse - 05.08.2022 14:31:34
this could be a perfect gold standard for every map to start with. lots of work, thought & love in this one. so thank you for sharing in the first place! :) sadly, the cable mod is a knockout floorstopper for vanilla players :( is there any chance for an unmodded version of this beautiful track? with a simple vanilla power grid instead? THAT would be perfect :)
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Pravum L - 02.08.2022 22:03:33
Is up2date now, pay attention to the version numbers (V2.x etc )
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Pravum L - 02.08.2022 21:31:24
Thx for the Info, will take an look an try to fix it ;)
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Nefarion - 02.08.2022 15:30:21
Small mistake at Borgstena Station, the exit track runs directly over the coal deposit, see https://i.imgur.com/ik3t0DZ.png
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ionncelrau - 13.07.2022 20:25:27
Awesome work!! I've added the blueprint to my existing save and it just fits perfectly like it was built around my factories. One small issue I'm facing is with the block signals in the south in the grass fields. One of them is always red, never turns green, no train can pass no matter what I do. Anyone facing the same issue?
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Pravum L - 08.07.2022 08:37:58
Yes , I know that, it's because of the new update 6, I'm working on it right now to adjust it ;)
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f4780y - 06.07.2022 19:52:52
Thanks so much for your work. Just a note on bugs, there seem to be several foundations missing from the blueprint at the Hill Side station, leaving some of the rail supports floating.
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Pravum L - 04.07.2022 11:39:41
I've started converting to U6 now, it's going to be a lot of work. They have rebuilt a lot in the north of the map, probably I have to rebuild everything in the north. Have some patience ;)
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Pravum L - 01.07.2022 12:34:03
Hi, I have a little little time at the moment . But yes, as soon as I have more time again I will adjust the rail network and also remove some bugs, I also thought about adding a power network.
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dreddpenguin - 14.06.2022 15:37:53
I realize U6 experimental just dropped, so not expecting anything immediate but just wondering if you're planning to update this rail network for the new Spire Coast changes. Already checked and there's a lot of new rocky obstructions.
Also, any thoughts on adding power lines?
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bozcon - 21.05.2022 05:19:35
Very very good job!
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xBUTCHERx - 08.05.2022 02:17:36
Самая лучшая ЖД, станции есть на всех ресурсах
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Francois - 02.04.2022 07:00:34
How does this work,i download it and then what,i am new to this game
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No Springs - 01.04.2022 02:28:18
Really great map. Nicely done, very stylish, absolutely what I was looking for -- thanks so much for sharing this!
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Dazio99 - 27.03.2022 18:24:07
Excellent work, kudos!
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Pravum L - 25.03.2022 02:55:01
Hi, thx ;) its a right Hand drive .
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ra1k_0 - 23.03.2022 05:53:59
Is this right or left hand drive?
Awesome work by the way!!
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Pravum L - 08.03.2022 20:07:35
Thanks for the hint, I also found another error on the opposite side ;) This will be updated soon
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Muhrks - 04.03.2022 11:52:54
Great Map. Found a small issue in the south west corner of the map (just south to the Oil Station). You are able, to switch from the right rail to the left one, but not take the turn correctly. https://i.ibb.co/Zh5bZb8/Railissue.png
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happymy - 18.02.2022 01:56:33
I used to design similar blueprints. If there are too many trains, you will be stuck in traffic using only the block signal lights. But you're using a path signal, and sometimes there's still a traffic jam. I don't know if it's a game bug. I have tried many times. If the path signal lights are placed at the entrance, and the block signal lights at the exit, traffic jams can be well prevented.